SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
11-01-15, 05:49 PM | #286 |
Navy Seal
|
TWoS Snapshot for TDW gen.patcher is blocking U-play browser, maybe that is the problem?
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
11-01-15, 06:12 PM | #287 | |
Growing Old Disgracefully
|
Hi MaMa
Quote:
Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
|
11-01-15, 07:06 PM | #288 | |
Lieutenant
Join Date: May 2012
Posts: 266
Downloads: 176
Uploads: 0
|
Mine went to the trash can...
Quote:
Mine did go to the "trash can" even knowing subsim existed. That was quite long ago. I came back to see if somehow the modders in here would have figured out how this game could properly work. Before I left SH5, many bugs were just giving me a hard time. Could you orient me what are the best modds I should get to have a playable campaing? I know you have a link in your signature to a SH5 review, but that post was already there by time I quit. Just a little of orientation please! Thanks! |
|
11-02-15, 12:23 PM | #289 | ||
Bosun
Join Date: Jun 2010
Location: Italy
Posts: 69
Downloads: 108
Uploads: 0
|
Quote:
Quote:
I can't do any test since i have not the game available, can you do a check on that Vecko ? i would appreciate it a lot ! EDIT : I noticed only now the answers in TWOS thread so do not take into account my request since Svedan already answered to my question ! Thanks anyway ! Last edited by MaMa; 11-02-15 at 12:27 PM. Reason: New informations. |
||
11-02-15, 12:41 PM | #290 | |
Count Dracula
|
Quote:
now i install a fresh silent hunter 5 without any mod and no patch and will do a check give me 10 min and i will report back Edit: Step 1 here we go with a fresh SH5 without any mods or tdw's patch OSI is running ! Step 2 After deleting the OSIS folder start again the Uplay and SH5 fresh without mods or TDW's patcher osi.exe is running !
__________________
Last edited by Sjizzle; 11-02-15 at 12:55 PM. |
|
11-02-15, 02:05 PM | #291 | |
Bosun
Join Date: Jun 2010
Location: Italy
Posts: 69
Downloads: 108
Uploads: 0
|
Quote:
|
|
11-02-15, 02:44 PM | #292 |
Navy Seal
|
So, for your solution to work properly, TDW patch that disables Uplay browser should not be enabled, is that correct?
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
11-02-15, 03:12 PM | #293 | |
Navy Seal
|
Quote:
However, "Operation Waserbung" will be initiated when correct date is reached because this particular objective is date controlled and it is not dependable of previous objective status. This system is used for all objectives in TWoS currently...
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
|
11-02-15, 04:23 PM | #294 | |
Bosun
Join Date: Jun 2010
Location: Italy
Posts: 69
Downloads: 108
Uploads: 0
|
Quote:
Since the OSI is not dependent from UPlay being online or not i think there shouldn't be any problem with that. I hadn't TWOS installed and i was unaware of the exclusion of the UPlay browser from the game launch, that caused this temporary drawback... however i see first confirmations are coming, i'm starting believe we've made it ! |
|
11-02-15, 05:38 PM | #295 |
Growing Old Disgracefully
|
Hi MaMa
Just to confirm that with the Uplay browser disabled the OSI.exe appeared in Processes. All first Campaign missions have update from Pending to Finished apart from SWA that finishes on 01/06/40 My current patrol date is April 11th so have a little way to go yet. Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
11-02-15, 06:00 PM | #296 | |
Bosun
Join Date: Jun 2010
Location: Italy
Posts: 69
Downloads: 108
Uploads: 0
|
Quote:
|
|
11-02-15, 08:45 PM | #297 |
Gunner
Join Date: Jan 2007
Location: Săo Paulo, Brazil
Posts: 95
Downloads: 103
Uploads: 0
|
I starded MaMa´s workaround yesterday while in the late stages of "Western approaches" campaign. "Winton´s special" and "Gibraltar supply..."´s tonnage bars filled up correctly.
When the campaign date expired, I moved to the next after one day. Tried ending the patrol in the bunker a few days before the expiration date, but it didn´t work. However, on the next campaign ("Atlantic convoys") none of my tonnage bars have filled up so far. Don´t know if I´m not in the correct places for sinking ships or what... My mod list: equipment fixes, TDW New UI, OHII and "No tonnage bar..." (with the crosses enabled so I can see the tonnage bars). |
11-03-15, 09:30 AM | #298 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
Quote:
I think OH fetaures a nice mixture of those requirements, and with the few last releases of the mod the emphasis has been moved from sinking tonnage to patrolling an area, which is fairly realistic. Having some objectives dependant from the fullfillment of a certain previous objective shouldn't cause any problem, as long as dependencies are set wisely, and at any time within the timespan of a campaign there's at least one unrestricted objective that the player can pick (or keep in) until the end of the campaign. In other words, we need for a main timeline of objectives which the player can freely access (or just one objective spanning for the whole duration of the campaign), whose pass/fail status can trigger (or not) some secondary or "elite" objectives, but without preventing the player from going through the whole campaign with at least one active objective. On the other hand, missing to set such a main thread of open objectives, can cause the player to be dropped in a "no one's land" if he fails to fullfill early objective's requirements, and no "free objectives" are available until the next campaign. I think this is exactly the issue you were decribing in your reply to my post. Nonetheless, what I was discussing in my previous post are campaign (not objective) dependencies, marked by red/white connection lines in the campaign selection menu, and in OH thread's second post. In general, my reasoning on objective's interlinking (one or more open threads with some conditional side lines) also apllies to the latter, but with one important difference: the one condition we can use for determining wether a campaign is "passed/failed", is tonnage sunk, measured by the illfamed tonnage-bar. There's no way we can change this, but I am okay with it as long as tonnage requirements and tonnage bar are hidden from the player. Now that the issue of game not updating sunk tonnage seems to be solved once and for all (fingers crossed), I don't see why we shouldn't switch back to the previous system, unless we want to use your modifications to the campaign as a cheat for having all the campaigns/objectives available at the right time, unrelated to our achievements. My two cents Last edited by gap; 11-03-15 at 09:39 AM. |
|
11-03-15, 10:40 AM | #299 | |
Navy Seal
|
Quote:
Code:
[Campaign.CampObj.MacroObj 5] ObjectiveID=TG_British_Coastal_Waters Name=Campaign.CampObj.MacroObj 5.Name MapZone=Coastal_Shipping ValuePointsProvided=1 FurtherInfo=Campaign.CampObj.MacroObj 5.FurtherInfo StartDate=19390904 EndDate=19391201 IsCompleted=false IsFailed=false GenAchiev=OBJ British Coastal Waters Succesful GenAchievOnFail=OBJ British Coastal Waters Succesful AssocMissionsActive= AssocMissionsCompleted= ObjActivationAchievements= Don't get me wrong, I support your ideas and I like them very much but solutions for some issues just has to be found.
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
|
11-03-15, 11:21 AM | #300 | |
Bosun
Join Date: Jun 2010
Location: Italy
Posts: 69
Downloads: 108
Uploads: 0
|
Quote:
Unfortunately at the moment i can't give you a sure answer. Just to inform that my fix allow the program to work properly recording ships sunk, updating the tonnage bar and the campaign triggers and objectives as well but all campaign requirements and objective activation triggers are part of the campaign itself. If errors are present inside it, the OSI cannot compute them correctly. Establishing where the error is it's not an easy task ... In the past i checked the original campaign and i found several bugs inside. I never played other campaigns like OH so i can't be sure of what's going on with it. I'm away from home at the moment so i can't do an immediate check but as soon as i'm back i will check the campaign files mentioned by you for errors ... |
|
|
|