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Old 03-19-07, 06:38 PM   #256
Ragtag
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Quote:
Originally Posted by malkuth74
Why do you guys keep blaming UBI? UBI is the Publisher not the Developer. Rushing the Developer is not the problem. If it doesnt support FSAA then that was a Decision the Devs made not UBI.
You are kinda wrong here It's Ubisofts department in Romania that developed the game .
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Old 03-19-07, 06:38 PM   #257
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Resolution issues aside. SH4 is a considerable improvement on SH3, and that's the really important part right?
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Old 03-19-07, 06:42 PM   #258
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Quote:
Originally Posted by tommyk
Quote:
Originally Posted by malkuth74
Why do you guys keep blaming UBI? UBI is the Publisher not the Developer. Rushing the Developer is not the problem. If it doesnt support FSAA then that was a Decision the Devs made not UBI.
Yes, but this threat is not about FSAA. Its about the faked resolution...
There has been a few people since yesterday talking about the game and have not mentioned this yet. (they got them early) I am wondering where you got your copy from, and all the other people that suddenly have the game today thats posting in this thread?
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Old 03-19-07, 06:42 PM   #259
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Quote:
Originally Posted by The General
Resolution issues aside. SH4 is a considerable improvement on SH3, and that's the really important part right?
Sadly, to me it is not... But thats a decision one has to make up for himself...
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Old 03-19-07, 06:42 PM   #260
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From the Ubi-topic that XanderF(-ulton?) posted:

Quote:
From the reports I've read the 3d world resolution is locked at 1024x768 only the lower menu and other menus gets to higher resolutions.

So upping the res will not help with the Jaggies one bit since the 3d world is stuck at 1024x768!
Quote:
The issue isn't AA.
Ubisoft saw wisdom in keeping SH4 locked at 1024x768. Rather then natively support today's contemporary resolutions, they choose to simply upscale the antiquated 1024x768 to higher resolutions.
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Old 03-19-07, 06:45 PM   #261
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I've lurked here for literally years, so an official Hi to everyone.

I'm pressed into posting just to say OMG why? Why would they do this, and how is it that no word of this crept out from the pre-viewers, etc.

Let me say, if they decided to intentionally force 1024x768 then I'll NOT be buying this game. The AA thing had me saying "meh, who cares its just AA". But no hi-rez? I've not been so dissapointed in a long time.

I'm holding on to some small hope that this is merely a bug which can be fixed with some manual config file editing. But... yeaaah.... umm....

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Old 03-19-07, 06:45 PM   #262
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Uhm, I have been looking for any thing stating the game will support higher resolution other than 1024x768. Does anyone have this anywhere?:hmm:
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Old 03-19-07, 06:46 PM   #263
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It amazes me, they can make such a cool game yet are totaly freaking usless at the engine.. like.. come on.... you dont support fsaa.. you DONT support ANY other rez other then 1024x768.. no ubi...s treatching the SNOT out of it doesnt count.. it relaly shone to light today when I was trying to shell a freighter.. hell.... I think silent service.. had jaggeds
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Old 03-19-07, 06:46 PM   #264
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Quote:
Originally Posted by malkuth74
Quote:
Originally Posted by tommyk
Quote:
Originally Posted by malkuth74
Why do you guys keep blaming UBI? UBI is the Publisher not the Developer. Rushing the Developer is not the problem. If it doesnt support FSAA then that was a Decision the Devs made not UBI.
Yes, but this threat is not about FSAA. Its about the faked resolution...
There has been a few people since yesterday talking about the game and have not mentioned this yet. (they got them early) I am wondering where you got your copy from, and all the other people that suddenly have the game today thats posting in this thread?
I dont have SH4 but I have eyes and I can think. No need to imply that I have a 'copy'...

Pre-Order of SuperDuperSpecialEdition just cancled...
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Old 03-19-07, 06:47 PM   #265
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Well guys...that settles it for me. After SH3 and the bugs that N E V E R got fixed (until modders did the best they could with no SDK), and now this....

I will not be buying SH4 unless they patch this mess first. Im perfectly happy playing GWX... modders without a SDK make a better game for free...truly sad.

I have an older Dell 19" LCD with a native res of 1600X1200... with no FSAA, and no REAL Higher res than 1024x768 (cripes Half life 1 shipped being able to support higher resolutions and that was what 10 years ago)... pathetic...truly pathetic.
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Old 03-19-07, 06:48 PM   #266
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Quote:
Originally Posted by The General
Resolution issues aside. SH4 is a considerable improvement on SH3, and that's the really important part right?
The thing is, a lot of us have purchased LCD monitors since sh3, and our widescreens look crappy when not run in their native resolutions. It's not as big a deal if you are still using a CRT monitor. Widescreens simply NEED to stay in their native resolutions. And we were promised high res and widescreen suport.

It needs to be fixed, somehow.
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Old 03-19-07, 06:49 PM   #267
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Quote:
Originally Posted by AVGWarhawk
Uhm, I have been looking for any thing stating the game will support higher resolution other than 1024x768. Does anyone have this anywhere?:hmm:
I was looking too. I don't recall seeing it anywhere on the official site, but I know I saw one of the devs saying it in a video. Not to mention it gives you the option to select higher res in the menu...which is rather misleading if the 3d world is locked.
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Old 03-19-07, 06:51 PM   #268
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Quote:
Originally Posted by RickC Sniper
Quote:
Originally Posted by The General
Resolution issues aside. SH4 is a considerable improvement on SH3, and that's the really important part right?
The thing is, a lot of us have purchased LCD monitors since sh3, and our widescreens look crappy when not run in their native resolutions. It's not as big a deal if you are still using a CRT monitor. Widescreens simply NEED to stay in their native resolutions. And we were promised high res and widescreen suport.

It needs to be fixed, somehow.
So people that don't have WideScreen LCD will not notice? If true glad I kept my trusty CRT, and didn't jump on the LCD bandwagon. Is this current problem everyone in this thread is bitching about just a Widescreen LCD problem? If so then you need to make that clear.

And where the hell did you get the game? Its not even shipped yet.
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Old 03-19-07, 06:52 PM   #269
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You will find it - in writing - in the dev answers-thread at UBI forums.
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Old 03-19-07, 06:52 PM   #270
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Quote:
Originally Posted by AVGWarhawk
Taking another look at the pictures, it looks like the foreground is in the correct resolution(dials and such) the back picture is definitly something else.
Copied from the anti-aliasing topic:

Quote:
From the reports I've read the 3d world resolution is locked at 1024x768 only the lower menu and other menus gets to higher resolutions.

So upping the res will not help with the Jaggies one bit since the 3d world is stuck at 1024x768!
Quote:
The issue isn't AA.
Ubisoft saw wisdom in keeping SH4 locked at 1024x768. Rather then natively support today's contemporary resolutions, they choose to simply upscale the antiquated 1024x768 to higher resolutions.
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