SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-21-19, 10:50 PM | #8281 |
Machinist's Mate
Join Date: Jun 2016
Location: DFW Texas
Posts: 123
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Given the amount of time that has elapsed. I guessing there must have been a wrinkle. I remain standing by.
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06-22-19, 07:56 PM | #8282 |
CTD - it's not just a job
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Rockin Robbins is most likely having computer woes again. He is basically a full-time Ubuntu user, but in his continuing effort to avoid extra steps in a mod-build process, he installed Windows on his computer again, for testing of his work. He was having some issues with it "co-habitating" in a nice manner... fingers crossed.
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06-24-19, 06:55 PM | #8283 |
Navy Seal
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New release as of 6/24/2019, 100_FalloftheRisingSun_Ultimate_v0.90_RC3_PublicBe ta_EN.7z in the Subsim download area. This is mostly fine tuning. See the readme file in the docs folder of the main mod directory! Enjoy!
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
06-24-19, 07:47 PM | #8284 | |
CTD - it's not just a job
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Wow, I found it kind of quickly: Confidential I don't know about you guys, but I find this very interesting. Notice that they are at periscope depth during this attack run, and the DD see their 'scope... Last edited by propbeanie; 06-24-19 at 08:19 PM. Reason: Growler |
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06-24-19, 07:58 PM | #8285 |
Machinist's Mate
Join Date: Jun 2016
Location: DFW Texas
Posts: 123
Downloads: 106
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Will do. Thank you!
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06-25-19, 04:55 AM | #8286 |
Stowaway
Posts: n/a
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Hello guys
With the v0.90 just downloaded, I went to museum to check the ships in the mod. I'm certainly impressed with the quality of the Japanese destroyers models (superior to the originals in my opinion). But then I found out this Menaki? Class: Looks like a Kagero with 7x2 127mm guns. An April Fool's Day left over? |
06-25-19, 06:44 AM | #8287 |
CTD - it's not just a job
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We'll have to wait on someone else more authoritative than myself to reply, but I am guessing that it is actually a load-out difference on an Asashio base, but I do not know for certain.
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06-25-19, 12:38 PM | #8288 | |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
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Self-education is, I firmly believe, the only kind of education there is. ~Isaac Asimov~ Mercfulfate 将補 日本帝國海軍 |
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06-25-19, 01:41 PM | #8289 | |
Argentinian Skipper
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Many thanks for all the job! Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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06-25-19, 01:46 PM | #8290 |
CTD - it's not just a job
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yeah. The passage of time though, also, in that they took five minutes basically to fire the four torpedoes. He didn't state what the range was when he started, but he IDs them as DD at 522, and it's 33 minutes before he shoots his first torpedo. Of course, he does state they were coming in on Silent Running, at about 1 knot speed, so add the time up (this is too much math - my head hurts!!!) and you might get close, but five minutes at one knot should be about 500 feet, correct... ?? let's round it up to 600, for 200 yards. Plus the 300, so he started shooting at 500 yards... kind of close to begin with - of course, I barely made it out of high school, mind you... so that would be 33x500= about 5600-5800 yards when he recognizes them as DD... ?? but I might be (probably are) way off in the calculation department...
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06-25-19, 11:21 PM | #8291 | |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
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Quote:
Here is your calculator ... Calculator
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Self-education is, I firmly believe, the only kind of education there is. ~Isaac Asimov~ Mercfulfate 将補 日本帝國海軍 |
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06-26-19, 12:46 AM | #8292 |
Machinist's Mate
Join Date: Jun 2016
Location: DFW Texas
Posts: 123
Downloads: 106
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https://www.twitch.tv/videos/444366672
I've never seen such detailed Operational Orders in SH4 before! A nice touch. https://www.twitch.tv/videos/444367936 Map contact description changes from ship to unknown? I've seen aircraft radar contacts being labled as ships on the map for some time now. Are these issues that cannot be addressed by modding outside the game core engine? Thanks for putting the ship outlines back on the contact map! It makes a busy skipper's life a little bit less complicated. The way I justify having this available is that in reality more crew than just the Captain were observing contacts and making calculations about their makeup and course. So I figure having this information available simulates having more than one brain working on the problem. For v0.90 I have done a complete reinstall of SH4. Not just a delete of saved data in my documents folder and using JSGME to pull out the last version and install the new one. I would like to actually embed these twitch videos into my forum posts. But it looks to me like that is not possible. Twitch provides embed code to users but it doesn't seem to work. Or I'm not educated enough on forum posting here to make it work. I notice youtube videos do embed quite easily though. If anyone can offer instructions or point me to a how to guide it would be much appreciated.
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https://www.twitch.tv/immelmann_burn Acer Predator G6-720 Intel Core i7 7th Gen 7700K (4.20 GHz) 16 GB DDR4 NVIDIA GeForce GTX 1080 8 GB GDDR5X 256 GB NVMe SSD 2 TB SATA III SSD 2 TB SATA III HDD Creative Sound BlasterX AE-5 Pure Edition Windows 10 Home 64-Bit, FOTRS Ultimate v0.90_RC3, LAA |
06-26-19, 05:30 AM | #8293 |
Helmsman
Join Date: Apr 2010
Location: Denmark
Posts: 103
Downloads: 505
Uploads: 0
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Installed Yesterday,
Love the new detailed operations order! Ive installed by removing the old version with jsmge, and added new one and deleted save games. Is that the correct order? The game seems to be Working just fine.. Just 1 question I dont Got Any air radar from career start in dec 41 anymore? Even in january 42 i cant Choose the radar? Is that normal? 🤗 |
06-26-19, 08:05 AM | #8294 | ||||
CTD - it's not just a job
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Thanks for the feedback on the orders. I hope to be able to follow-through with all of the objective files that aren't linked with the DynamicMiss to have something like that. Glad you like it. The way you did the install is fine. The main things are a clean install and to delete the Save folder before playing FotRSU, whether you do it before or after activation ~usually~ does not matter. As for the radar, it used to be that if you were in an S-Boat, you would not have surface radar for a while, not even with a renown purchase. However, be sure that you have the surface radar turned on. It is off by default. If you look at the "SH4_Q-Ref_Card_Front.jpg" file in the game's "root" folder, you'll see that you can turn the SD radar on and off with the <T> key, and the SJ with <Alt><T> combo, or just go to the radar menu, and use the On/Off button on the right of that page's buttons. |
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06-26-19, 11:22 AM | #8295 |
Helmsman
Join Date: Apr 2010
Location: Denmark
Posts: 103
Downloads: 505
Uploads: 0
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Great my install is activated correctly!
Well Im in a Salmon class sub And i dont Got radar in headquarters Or in game, But the empty slot are there to install Them with, but no Radar in the shop menu🤷♂️☺️ |
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