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07-19-17, 06:13 AM | #13 | |
Sparky
Join Date: Mar 2009
Location: Toronto, Canada
Posts: 153
Downloads: 105
Uploads: 0
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Quote:
"The dive rates are realistic. It is the torpedoes that are artificially nerfed, because we wanted that cinematic aspect of Hunt for the Red October. " it is the torpedoes not capable to follow you what got into fantasy waters realm. That said, I am not complaining here, as this is a trigger happy game, and clearly it won't be fun if torpedoes were impossible to avoid But on that same spirit, I will work on tweaking the sensors, and maneuver of the ships/ weapons until I find some setting that makes it less "almost impossible" to play. I mean the realistic setting of this game goes from "too easy" if you play in 1984, to "medium difficulty" in 1968 using Mk37 to way "too difficult" with Mk16 only |
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