SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-18-17, 01:18 PM   #1681
MG Mike
Bosun
 
Join Date: Jul 2007
Posts: 65
Downloads: 59
Uploads: 0
Default

Thanks for your Mod list. I will try it.

Are the animated Sub pens not part of Wac 4.1 already ?!


And what´s this : Supplement to V16B1 (JSGME) ?
Do i must have Hsies hardcodefixes for this ?


The wide Gui is a fine thing, but i love this big slide out dials from stock Wac 4.1


Is there a possibility to keep them in combination with the wide gui ?


regards
MG Mike

PS:


Cool Movie from you ..Awesome !
What about the type IX boats from Wise, do they work too ?
Well I guess when i am that far to get a type IX boat, there will Version 5 be availible ...

Edit:


so the first try gives the first problems.


Here are the mods:







When i start the game the first error seen says "error: could not initialize 3D engine"
the error is caused by the wide gui mod. I installed it as described in the readme file. Only exception: I don´t use the hardcode fixes.
Is this requires for this mod ??


If i do not use the wide screen, i can start SH3, but start a game, but only a school mission


Single mission with goldenen Zeit game crashes.


career even start with a type IIa game crashes.


Could you explain step by step what mod in what order has to be activated ?

I used the LAA tool again when activate or disactivate the wide gui mod, so this shoukd not be the point..



edit 2..


now i got one of the problems.. the gwx wilhelmshaven st nazaire and lockdoors mod causes trouble.. without it seems to work..


untill this..





this is type VIIb in carrer in sub Pen in Brest. Same in Kiel and same in wilhelmshaven. the VIIc works fine as well as IXb too.


the type IIa got an wrong texture at the conningtower.


in trainig or single mission the VIIb is fine too.


What could be the mistake here ?

Last edited by MG Mike; 04-18-17 at 06:09 PM.
MG Mike is offline   Reply With Quote
Old 04-18-17, 04:36 PM   #1682
álvaro
Torpedoman
 
Join Date: Mar 2010
Posts: 112
Downloads: 1474
Uploads: 0
Default

@ Anvar1061:

yeaaahhhh thanks a lot !!!!!!!

__________________
NYGM Tonnage War Mod - More than a mod: it's an experience!
álvaro is offline   Reply With Quote
Old 04-19-17, 05:47 AM   #1683
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
Default

Quote:
Originally Posted by MG Mike View Post
When i start the game the first error seen says "error: could not initialize 3D engine"
the error is caused by the wide gui mod. I installed it as described in the readme file.

If you start the game Silent Hunter 3 pops up the message Can not initialize 3D engine and the game does not start, then there is a solution. The problem is that the game is already quite old and the big screen resolutions are no longer suitable for it. In order to run the game, you just need to make a resolution of 1024 to 768 on the desktop and the game will start. Everything is checked, everything works. Good luck!
Anvar1061 is offline   Reply With Quote
Old 04-19-17, 07:53 AM   #1684
HanSolo78
Sea Lord
 
Join Date: Apr 2005
Location: Austria
Posts: 1,842
Downloads: 100
Uploads: 3


Default

@MG Mike

I rember having this issue in the WAC5.0 development.
But ... I do not know the fix anymore... I guess an ID conflict or the same name of the textures.
At least I solved it somehow for 5.0.
__________________
HanSolo78 is offline   Reply With Quote
Old 04-19-17, 08:29 AM   #1685
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
Default

Quote:
Originally Posted by HanSolo78 View Post
@MG Mike

I rember having this issue in the WAC5.0 development.
But ... I do not know the fix anymore... I guess an ID conflict or the same name of the textures.
At least I solved it somehow for 5.0.
One my friend replaced dat files from Ai_u-boats. http://www.subsim.com/radioroom/show...69&postcount=1 and http://www.subsim.com/radioroom/show...1&postcount=24 before renaming them

Last edited by Anvar1061; 04-19-17 at 08:38 AM.
Anvar1061 is offline   Reply With Quote
Old 04-22-17, 02:59 PM   #1686
MG Mike
Bosun
 
Join Date: Jul 2007
Posts: 65
Downloads: 59
Uploads: 0
Default

hello..

the changing of resolution did not work. I changed it in the main.cfg as well as in windows... with the widescreen mod there´s still the 3d engine error..


and what may be the error with the type VIIb´s missing hull in campaigns ? in solo mission and training the VIIb is fine. only not in campaign..


mysterious...


if i can´t fix that i consider to install testpilots VIIb..



hello again..


since i was not able to fix that texture issue in wise VIIb in campaign i changed to testpilots Viib.


but now i got another issue... In the interior i have the free cam. but not in the conningtower or on the bridge. How can i change that ?
Free Cam on Bridge where i cann move from the tower on Deck and free cam in the conning tower.
Both with working clickspots, so that i could click on the hatches to step in the boat..


quite better would be luccagatea´s conningtower openhatch mod. but this is not that easy to combine with the last new interior by flakmonkey. If i activate the conningtower OH Mod the L shaped bench in commandroom disappear and in the forwars and aft torpedoroom the camera gets out of sectors..

Last edited by MG Mike; 04-25-17 at 03:42 AM.
MG Mike is offline   Reply With Quote
Old 05-13-17, 09:23 AM   #1687
Niume
Sea Lord
 
Join Date: Sep 2015
Location: Lithuania
Posts: 1,634
Downloads: 503
Uploads: 2


Default

Where to get WAC4.1 Fix can't find it anywhere
__________________


GLORY TO UKRAINE!


[ENG] SH 4 KSD II Ace Edition
Niume is offline   Reply With Quote
Old 05-13-17, 01:02 PM   #1688
Harm
Seaman
 
Join Date: Feb 2011
Posts: 42
Downloads: 38
Uploads: 0
Default

look here ftp://hartmuthaas.no-ip.org/Public/S...C4.1%20Fix.rar

user: Maik password: Woelfe
Harm is offline   Reply With Quote
Old 05-13-17, 06:35 PM   #1689
MG Mike
Bosun
 
Join Date: Jul 2007
Posts: 65
Downloads: 59
Uploads: 0
Default

Hello Folks,

i ask one more time, how can i make it work to get the free cam everywhere in the Interior as well as in the conningtower and on the bridge too ??


In addition I tried to change the time compression and changed it in the main.cfg to 4096 max.


But in the game nothing happened.. the max time compress was still 1024


what´s the matter here ?
MG Mike is offline   Reply With Quote
Old 07-18-17, 01:15 PM   #1690
clayton
Samurai Navy
 
Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
Default

Looking for 4.1 or 5.0 Beta.
None of the links work.
Anyone know where to get them?

Thanks mates!
__________________
Active member of the 'Church of SH4'
clayton is offline   Reply With Quote
Old 07-18-17, 03:08 PM   #1691
HanSolo78
Sea Lord
 
Join Date: Apr 2005
Location: Austria
Posts: 1,842
Downloads: 100
Uploads: 3


Default

WAC4.1 is available here:

ftp://hartmuthaas.no-ip.org/Public/S...ce%20Campaign/

5.0 is closed beta!
__________________
HanSolo78 is offline   Reply With Quote
Old 08-02-17, 04:07 PM   #1692
CapitaCatalunya
Watch
 
Join Date: Dec 2014
Posts: 26
Downloads: 110
Uploads: 0
Default

The link you provided requires a username and password, how do I get it??
CapitaCatalunya is offline   Reply With Quote
Old 08-02-17, 04:11 PM   #1693
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
Default

Quote:
Originally Posted by CapitaCatalunya View Post
The link you provided requires a username and password, how do I get it??
http://www.subsim.com/radioroom/show...postcount=1712
Anvar1061 is offline   Reply With Quote
Old 08-18-17, 05:53 PM   #1694
Denden
Nub
 
Join Date: Aug 2014
Posts: 4
Downloads: 5
Uploads: 0
Default

Hello!

So I'm using wac 4.1 with MaGui 3.4 widescreen mod. RAOBF isn't clickable, it just stays hidden at the top of periscope and refuses to come down. Everything else is working 100% including water reflections.





I have Surface Pro 4. Normal res : 2736x1824px aspect ratio: 3:2
Denden is offline   Reply With Quote
Old 08-19-17, 03:20 AM   #1695
Niume
Sea Lord
 
Join Date: Sep 2015
Location: Lithuania
Posts: 1,634
Downloads: 503
Uploads: 2


Default

turn on manual targeting
__________________


GLORY TO UKRAINE!


[ENG] SH 4 KSD II Ace Edition
Niume is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:10 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.