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11-30-13, 05:12 PM | #2746 | |
Ace of the deep .
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11-30-13, 05:43 PM | #2747 | |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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Oh, I only used DivingDuck's idea in my mod . He is inventor of linking food's quantity to fuel .
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Dining place in Silent Hunter 5? NOW it's possible ! My graphics mod available here: http://www.subsim.com/radioroom/showthread.php?t=200862 |
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11-30-13, 06:00 PM | #2748 |
Ace of the deep .
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sobers 0900 01122013
added silentmichal's interior mod 1.2.4 |
11-30-13, 07:41 PM | #2749 |
Swabbie
Join Date: May 2012
Posts: 9
Downloads: 39
Uploads: 0
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Can't download this mod, says I have to pay, and I can't download them individually because of some limit.
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12-01-13, 01:25 AM | #2750 |
Stowaway
Posts: n/a
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I haven't found yours so I took his snapshot. Where can I find yours?
Last edited by vonLuckner; 12-02-13 at 05:17 AM. |
12-01-13, 02:13 AM | #2751 | |
Ace of the deep .
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http://www.subsim.com/radioroom/down...o=file&id=4240 |
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12-02-13, 04:27 AM | #2752 |
Stowaway
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Thanks mate!
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12-02-13, 07:10 PM | #2753 |
Ace of the deep .
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12-03-13, 12:17 AM | #2754 |
Ace of the deep .
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12-03-13, 04:26 AM | #2755 |
Stowaway
Posts: n/a
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Mates
I've got problems by using this mod collection. Sober, using your snapshot solved all problems I've reported before - I can use the external underwater camera and the camo is shown. The first impression of this modpack is totaly amazing... the one last thing that no mod can give is the smell and taste of salt water. Great! Well, I have a savegame where an english submarine crosses my way in the first OH campain, and I didn't know anything to do to engage it: The gun crew didn't do anything in the first try, even when I command to fire at will. On the second try when I load this savegame again they attacked this ship (1 hit out of 20 shots?), but to be honest I do not know what I've done, so I'm not sure how to manage the crew in SH5 or this mod(s) (I came over from SH1/2/3). Any tutorial for this somewhere? Then I got a windows error (sh5.exe) when I tried to use the stadimeter to calculate the solution for a torpedo attack. You know, you click "use the stadimeter" in the dialoge and there is written something like "not defined" - if I move the mouse over this the error message appears. I reinstalled SH5 and the modpack but it appeared again, so actually it's not possible for me to find out any distances. How can I activate the stadimeter when I'm at UZO or periscope without using the crew dialoge? Next I tried to find this submarine in the ship register. I found warhips only and I had to browse page by page through all ships, but no submarines where shown. How to search by nations only? Is there any way to let the crew identifiy and calculate a complete torpedo solution? Real navigation is a wonderful thing, wow - like on real sailing - but how can I manage to sail a zick zack in coastal waters (like the first OH campain mission) by using TC? I read something about a clock timer? |
12-03-13, 05:20 AM | #2756 |
Ace of the deep .
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See how I go at answering them . Has the war with Britain started yet ?
They wont engage if its a friendly . Click on the WO and then click on man the deck gun . Click on the officer panel on the bottom of the GUI (right hand officer) . Click on deck gun and then click on fire at will . Sometimes if the sub is still surfacing or if the waves are big then the fire at will will return to the hold fire position . Press the space bar to begin firing again afaik . If there are enemy in range they will start firing . If its too choppy or you are too far away from the enemy then expect missed shots . I modded it that way to get the tonnage down a bit . I don't know why the stadimeter doesn't work . Something I will have to look at . Regarding the torpedo solution . This is new to me also as the mod Large Optics for TDW UI is a brand new mod . Read the thread for the mod about how to find a solution using the optics . http://www.subsim.com/radioroom/showthread.php?t=209462 Use automation to do a search . The button is on the right hand side of the GUI . You must go below decks at least once before using the teleport btw . |
12-03-13, 05:57 AM | #2757 |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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12-03-13, 02:34 PM | #2758 | |
Ace of the deep .
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12-03-13, 06:17 PM | #2759 |
Ace of the deep .
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12-04-13, 02:44 PM | #2760 |
Watch
Join Date: Nov 2013
Posts: 16
Downloads: 34
Uploads: 0
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hi every one i started new campaign with the addons... in mission screen i see the ship icoon and the mission request... but when sailling it goes away.. is the file still broke? When i end patrol... and select mission i see the request box and the ship icoon.
regards |
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