SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-23-10, 10:43 AM | #11 |
Rear Admiral
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Question: if I have many mods enabled and want to disable one or some of them, do I need disable everything that was enabled after the mod(s) I want to take out of the mix, working backwards from the last mod that I added? Or can I just go ahead and disable something in the middle of pack, provided it's not a mod that is greyed out because something that came after it added to it or altered it?
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