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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Stowaway
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Maybe, you could help me. Would you be able to create a texture from the already mapped 3D model, containing only the "mask" for each part of the model (above wing, below wing, body, etc.) .... I mean the precise area of the texture used for each part of the model. Like this :
![]() ... but more precise, and for more parts (bubble canopy, nose ....) |
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