SUBSIM
PATCHES & MISSIONS |
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PIRATES OF THE
CARIBBEAN More treasure and booty for your ship
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Using a Dial up? Receive all these downloads
by mail on our Subsim Super CD!
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SILENT HUNTER II Add-ons, sounds, menus, mods & stuff to add appeal to SHII - Check out our SH2 BONUS MODS! 2003
Fletcher's Enhancement Mod v2.0 This mod changes hundreds of files in Silent Hunter 2. The following lists just a few of these changes:
Silent Hunter II/Destroyer Command
DirectPlay PM v1.03 for SH2
and DC
Get Projekt Messerwetzer here. If you need support, check the SHII forums. Be sure you know which mods you have installed. For best results, use the PM mod on a new install of SH2 with the Interop v1.1 patch. Using the Subsim Hi Res Mod? Get the PM Hi Res update too.
Koralle 1.0
Beta 2
SH2 Weapons Officer V3.3
Due to the increased website expenses,
this mod can only be downloaded by request.
Click
here to request the
SH2-DC INTEROP v1.1 PATCH - by Ubi-Soft/Ultimation.
Adds
multiplayer, mods ship characteristics, and improves AI.
Also makes SH2 compatible with Windows XP. MULTIPLAYER SUPPORT
AVAILABLE: NOW Download from one of these sites below: ENGLISH VERSION Second Kampagne Update for English version - Drop this in your Silent Hunter II/Shell/CampaignFiles folder and let it replace the current one.
Kampagne Korrektur
Update : Korrigiert einige Dinge im Original Download der Zweiten Kampagne
Deutsche Version. Nicht notwendig für Zweite Kampagne Deutsche Version 1.2, nur für den Original Download (V1.1) !
Second Kampagne - Twenty-seven missions, from the North Sea, to the Atlantic, to the Caribbean, to the Med. Replayable, variable ship routines, historical accuracy, multiple patrol zones, blistering radio traffic, tenacious foes. Great convoy battles. 20 day patrols. Coming soon.
SILENT HUNTER II EN ESPAÑOL AQUI ESTÁN LOS ARCHIVOS NECESARIOS PARA QUE TODA LA INFORMACIÓN ESCRITA SOBRE LAS MISIONES APAREZCA EN ESPAÑOL. SOBRE TODO RECUERDA HACER COPIA DE SEGURIDAD DE LOS ARCHIVOS ORIGINALES ANTES DE SUSTITUIRLOS. ADEMÁS DE LAS MISIONES ORIGINALES TAMBIÉN ESTÁN TRADUCIDAS LAS QUE SE PUEDEN DESCARGAR DE LA PÁGINA DE LA 5ª FLOTILLA. 1º) SUSTITUYE LOS ARCHIVOS QUE ENCONTRARÁS EN LA CARPETA DEL JUEGO " Silent Hunter II\Text\English " POR LOS DEL MISMO NOMBRE QUE ENCONTRARÁS EN LA CARPETA 1. 2º) SUSTITUYE LOS ARCHIVOS QUE ENCONTRARÁS EN LA CARPETA DEL JUEGO " Silent Hunter II\Shell\Scenario " POR LOS DEL MISMO NOMBRE QUE ENCONTRARÁS EN LA CARPETA 2. SE ENCUENTRA EN PREPARACIÓN UNA TERCERA CARPETA QUE CONTENDRÁ LOS MENSAJES QUE SE RECIBEN POR RADIO, TAMBIÉN TRADUCIDOS. BUENA CAZA. U-91 POSEIDÓN
---> SH II EN ESPAÑOL
To see more submarine battle wear and order, Pinpoint
Chart Icons - These files basically replace the original SHII oval map
icons with small dots which leaves the map uncluttered when using the Bases.ini
to add buildings and ships to a port. By Mike.
Tactical Notes
and Related Info: SH2 release version - For Subsim.com by
WPL member Rommel McDonald. Excellent tips for conserving fuel, compressed air,
tighter turns and more, as it relates to the sim.
SH2 Map Icons
- Changes the map icons and the color of the
map to blue for SH2.
Vxd Fix for Win98SE -
Merneo's small utility that may help with people's system stability, has
reduced system crashes on his PC by 50%. For Win98SE.
Ace's Depth Gauge by Brad
McCants )Ace of Spades) - adds small incremental depth markings to the
depth gauge.
Enhanced WPL captain's cabin -
new image with a crew member guarding the Capt's log & WPL mugs.. by Garcia
and Rommel McDonald for Subsim.com.
Silent Hunter 2 Ship Identification Mod - by Alan Jenkins for
Subsim.com. This modifcation stops the AI crew members completely
identifying other vessels. The effect of applying this mod is to modify
the 'Visual Sighting' message and the unit markers on the Chart display.
Instead of displaying the Nationality and Class of a vessel in these
locations, the text will now show Nationality as 'Un' (for unknown) and
class as 'Vessel' regardless of the actual parameters. For aircraft, again
the nationality will show 'Un' while the class will be displayed as 'Air'.
In effect this will mean it is necessary for the player to identify other
vessels and aircraft manually.
Improved Rain Mod - (13kb) The mod adds a dark, grey rain to the
game, which looks much better than the white original. Made for Subsim.com
by Matthias Wieser
Water visual enhancements for non-EMBM cards - This mod will
activate water reflections with non-EMBM cards. ( voodoo, tnt, geforce
2...) Simply make a copy of your original WATER.MDF file and install the
new one. You will find the WATER.MDF in the following directory
\SH2\SIM\ART\TEXTURES Made by Wesley for Subsim.com.
Mission Generator Convoy Mod 1.0 - Focuses on the convoy missions
that can be created in the single mission generator section of Silent
Hunter II. So far even the "large" convoys have been pretty small and very
heavily escorted. In addition they all use about the same two types of
ships. So I created two special ship sets, one for fast and one for slow
convoys, that feature all major types of cargo ships. Then I adjusted the
convoy size for medium and large convoys, and reduced the convoy escorts
early in the war. By Andreas Feilner (Woof1701) for Subsim.com.
German Text correction kit -
Fixed the translation errors in the German version for SH2. If a depth
charge hits you it says usually "... von Wasserbomben versenkt" which
means "sunk by depth charges" and it should mean "... von Wasserbomben
beschädigt", "damaged by depth charges". Several other things have
been fixed, too, the speed dial texts for example and some spelling
errors.
Rain Effect - by UA. Simply go to SIM\SCENARIOS, open
WEATHER.ini and look at [FRONT8] to [FRONT10]. There is a point called
PRECIPITATION, which is actually removed by a ;. Remove the ; and you will
see rain if you choose STORM in the mission-generator (for example).
Ship is Breaking up, German file SHII Alternate Subs files - Choose ANY of the following as your human controlled "unit" Class; use the nationality info in "group" nationality play as "captured" French American or British subs. By Dave for Subsim.com Type XXI Career - What is the Germans had developed the awesome "Electro-boot" and had it ready in 1939? Find out! By Dave for SUBSIM Review.
Scapa XXI -
By Dave for SUBSIM Review. Finnish Missions - by King, two scenarios about Finnish U-boats
Dutch Sub Pack - The pack will
add 3 Dutch ports and a Dutch sub to the game. By Drebbel
SS LEOPOLDVILLE
- On Christmas Eve, 1944, the S.S. Leopoldville made her final crossing of the
English Channel. By Alberto Lenz
Humber Fog -
In this mission, you're required to sail up the estuary of the River Humber on
the eastern coast of England, and find and destroy two troop ships at anchor
there. Sounds simple? You've still got to reckon with a couple of destroyers,
very shallow water and a treacherous fog. By Floater
Cape Cod Missions - two missions off the East coast of
the US. By Codmander
Got some custom missions to add? Send them in! |
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Patch 1.08
(English) DOWNLOAD Broadband: Fixed crash if a
tracker was assigned to the Hull array in Narrowband and then the user
switched to Broadband on subs without Hull array (ssn21, 688i).
SC-HQ TACMAN (Sub Command HQ Multiplayer
Tactical Manual): developed by TimmyG00 of
Sub
Command HQ with contributions from OptimusX, this manual covers all
phases of sub-vs-sub ASW combat in Sub Command multiplayer matches. Once
you've finished with the Sub Command Manual and taken your sub for a few solo
dives, crack the TACMAN and start to REALLY hone your skills... against human
players!
Red Oktober's
Sub Command Warpaints - Prepare to enjoy a new chapter in the ongoing
Sub Command experience... the satisfaction of seeing your submarines, and some
of the enemy's, dressed in new, almost photo realistic textures. The new
textures are all 16 bit as opposed to the original 8 bit textures.
To see more submarine battle wear and order, JANE'S 688(I)/SUB COMMAND BLUEBOOK V 18 Here it is for public consumption. The Bluebook Combat Manual. Once a top secret Seawolves strategy guide, this comprehensive document accounts for a large percentage of Seawolf kills. Covers active and passive torpedo evasion, "Homer" plots, and advanced kill techniques. Download this blueprint for success now before they make me pull it. Written by Adm. R Blue. Custom Missions
Silent Dolphins, an eight-mission dynamic
campaign based on the novel, "Silent Service - Los Angeles Class" by H. Jay
Riker, is now available! Silent Dolphins is built using SCX 1.2b and Sub
Command patch 1.05. Download at Bill Nichol's
SubGuru.com website Lone Wolf - by Ice Cuban Deception - by Eric (Kennebec) Fox Channel Hunt - Based on a real occasion on 21st Dec, 2001. By Te Kaha Hauraki Havoc Pack - Fiver mission campaign based on a conflict China and New Zealand. By Te Kaha Dawn's Early Light - by Bill "Metalizer" Swartz Bill Nichols Mission Pack - Featuring the Bear Trilogy, We Dive at Dawn, Kilo or be Killed, and Chinese Takeout - By veteran subsim designer Bill "Madman" Nichols Rough necks - by Benedict Kent. Chinese Fleet using oil rigs as resupply bases for subs. You have to find the right oil rig as there are 3 to scope out. Dynamic groups and randomized ANWAR - by Jeff Pattison. The Chinese are conducting eco-terrorism off the coast of Alaska in response to some misunderstanding. You and the Toledo have to stop them. Try not to kill any king crabs. Enemy force size and position variable. FORMERLY FORMOSA: A Chinese surface group is conducting exercises in the vicinity of a similar Taiwanese exercise as a show of force in protest of the U.S. commitment to provide various naval assets to Taiwan. by TIMMY G SC-HQ Mission pack #1 - Contains Attack on Philadelphia, Into the Breech, Fun in the Sun, and many more, plus two sets of cloned scenarios for multiplay. PAKISTAN SHUFFLE MISSION - 4 PLAYER MISSIONS and TURKISH BATHS MISSION - 3 PLAYER MISSIONS
Antarctica
- two custom missions by Sniper'sLaww
Got some custom missions to add? Send them in!
Sub Command Custom Mission Guide for Multiplay Scenarios The following guidelines will enhance the random elements and fog of war in Sub Command multiplay missions. They will also assist in ease of mission creation. The basic concept advocated here is to create a basic mission, then clone it several times, changing a few things in each version. They will have identical titles and briefings and binary file names, so most players will not readily recognize the mission before it starts. Indeed, if done according to this guideline, there is a very low recognition factor involved other than the general area of operations. Got some custom missions to add? Send them in! Planet
Sub Command - Mike's all-in-one Sub Command resource. Files,
missions, and your own PSC office. Check this one out!
back to the top | SUBSIM Review Patch 1.06 Update * Fixed bug that prevented player to enter Highrock while completing pirate line * Fixed bug that Jeremy McMellon gives a quest to sink English lineships near Dead Island two times. * Fixed bug in pirate line that taking of the quest to capture Granda Avilia opens the island on map under pirate flag at once. * Fixed bug in final dialogue with Nicolas Montferrat right after capture of Isle d'Orange in the pirate line. * After reloading of saved game game music disappeared - fixed * Fixed bug with anti-aliasing being disabled after successful boardings. * Fixed bug that prevented player to complete quests if quest ship was taken as prize. Upgrades to version 1.05 Some fixes are: FIXED BUGS * Fixed several bugs in resource managment system * Fixed bug with Maurikio Camentata's dialogue * Fixed problem with Letters of Marque and nations Patch 1.04 Update (included in the 1.05 patch) Maximum available resolution set at 1280x1024
back to the top | SUBSIM Review The main feature of this update is multiplayer improvement, so online community can use this update for championship. List of features: Multiplayer: General improvements: Go to the Age of Sail II Patch Page V1.52 includes the following improvements, added features, and tech support updates:-
Go to the Age of Sail II Patch Page Got some custom missions to add? Send them in!
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| SUBSIM Review
This patch includes all previous patches including the realism patch. This patch was requested by the online groups to minimize cheating during multiplayer games. The field "Disable3DScreenCompletely" will disable the player from accessing the 3D screen completely during online battles. It also stops a player from using hot keys after your sub has been killed. DOWNLOAD the 688 Realism/ V1.07 No 3D Cheat Patch - English (600KB) DOWNLOAD the 688 Realism/ V1.07 No 3D Cheat Patch - French (600KB) DOWNLOAD the 688 Realism/ V1.07 No 3D Cheat Patch - German (600KB) V1.07 No 3D Cheat patch Readme file Sign the FIX MY 688(I) PETITION and show your support! This small, easy-to-use program will allow you to change the player name and sub name of your 688(I) player files. Created by M. "Doc" Peters. DOWNLOAD the 688(I) Player Profile Editor This is it! The highly sought-after program developed by Stuart Whelan with Jane's backing. SARDINE is an add-on to the 688(I) boxed mission editor. It gives you much greater control and creativity over designing custom missions. Using SARDINE, you can add time constraints, secondary objectives, SEAL and pilot recovery missions, and much more. Download the SARDINE Custom Mission Utility If you've been frustrated by the lack of features in the boxed mission editor for 688(I) Hunter/Killer by Janes/EA, check out this handy resource. As long as you're not too bothered by hexediting, this document is for you. With step-by-step instructions and demonstration missions to get you on track, you'll be building amazing missions in no time! Created by Mike Rosack (about 18K). DOWNLOAD the 688(I) Custom Mission Resource File More than one player has found the 688(I) Manual more elusive than the Victor III in the sim itself. In the Gold edition of 688(I), the manual is on the disk in an Acrobat format. If you cannot find it or simply wish to print a non-graphics version, the entire manual was formatted as a MS Word document and you can download it here. Presented by Troy Whigham. DOWNLOAD the Jane's 688(I) User Manual (157 KB) If you are trying to run Jane's 688(I) on a Windows NT or 2K machine; or if you are running Win 95/98 and you get get the problem where going to a screen that contains 3D causes it to immediately go to the desktop; then you should try these RenderWare .dll files. Provided by Tod Swain and Sonalysts. These files only affect 688, not other programs. This utility harnesses the great sounds of Jane's 688(I) and adopts them for your ICQ program. Now when someone pings you, they really ping you! DOWNLOAD the Jane's 688(I) ICQ Sound Suite (642 KB) JANE'S 688(I) BLUEBOOK V 18 Here it is for public consumption. The 688(I) Bluebook Combat Manual. Once a top secret Seawolves strategy guide, this comprehensive document accounts for a large percentage of Seawolf kills. Covers active and passive torpedo evasion, "Homer" plots, and advanced kill techniques. Download this blueprint for success now before they make me pull it. Written by Adm. R Blue. JANE'S 688(I) Unofficial Strategy Guide and FAQ This is the guide you've been looking for! Cover all single and campaign missions in detail. Tons of FAQ and details. By Kasey Chang DOWNLOAD the Jane's 688(I) Strategy Guide (37 KB) 688(I) Custom Missions Extract into your Janes/688(I)/Scenario directory. Remember, if you must look at the mission in the editor (and spoil the spontaneity), don't SAVE when you exit or you could botch it. What makes a good custom mission? See the new Custom Mission Guide Got some custom missions to add? Send them in! back to the top | SUBSIM Review Upgrade/Patches: If you have the original Silent Hunter program with none of the Patrol (expansion) Disks, then you want these upgrades. They contain bug fixes and add features such as Photo Recon, Life Guard Duty, Red night lighting, Sub vs. Sub Combat, Radio Logbook, Enhanced Enemy Aircraft Attacks, Submarine Anti-Air Routine, Deception Option (Debris), Improved Ship ID Book, and more. MAP1BASE.DAT files - these files will fix the Northern and Southern Japan patrol zone crashes some players have experienced. This small file is for players who have already installed the v1.3 patch and may be having problems. Extract the two .DAT files into Silent Hunter's DATA folder.
Silent Hunter Custom Missions extract into your Silent/Custom/ directory. Got some custom missions to add? Send them in! Silent Hunter Expansion Disks or "Patrol Disks" After the general commercial success of Silent Hunter, SSI released an expansiondisk named "Silent Hunter Patrol Disk". Over a period of time,two other expansion disks followed, concluding with the Silent HunterCommander's Edition which included SH and all three patrol disks. Here is abreakdown of the contents and enhancements each disk gave: Patrol Disk 1 - Silent Hunter Patrol Disk 1 is an expansion disk coupled with an upgraded version (Version 1.1) of Silent Hunter. It added features such as Photo Recon, Life Guard Duty, Red night lighting, Sub vs. Sub Combat, Radio Logbook, Enhanced Enemy Aircraft Attacks, Submarine Anti-Air Routine, Deception Option (Debris), Hull creaking when deep, Improved Ship ID Book, Fifteen New Historical Scenarios. Two New Patrol Zones- Sulu Sea and Malaysia theater. Patrol Disk 2 - Upgraded Silent Hunter to V1.2. Included the scenario editior; another 2 new patrol zones, Hong Kong and Vietnam (Indochina) and fifteen new historical scenarios Patrol Disk 3 - Added 2 more patrol zones--Aleutian Islands and Java Sea-- and 15 more historical scenarios. This disk was only available by ordering online with SSI or SUBSIM Review. Neither Silent Hunter nor none of the patrol disksare available retail any longer. Silent Hunter Utilities Looking for some neat extras to pump the bilges dry in Silent Hunter? Hawk's Utilities are the best on the Web! Go here to download the PROCEEDto HAWK'S SILENT HUNTER UTILITIES Don't give up the ship trying to get Silent Hunter to run until you've tried this utility. Also has a Boot Disk for Great Naval Battles: North Atlantic and Great Naval Battles 2-5. It works great in most cases. Instructions included. DOWNLOAD the Silent Hunter/GNB Boot Disk More info about boot disks, what they are, how they work, and steps in creating one: SILENT HUNTER SCENARIO EDITOR MANUAL An html-based document that reproduces the manual from the Commander's Edition. back to the top | SUBSIM Review V1.2 Jane's Fleet Command Patch V1.2 Jane's Fleet Command Patch Win2000 Installer Patch(English) Much of the AI is determined by the language coding in the "DOCTRINES" files in the Fleet Command folder. Many slick players have begun experimenting with the doctrines files to make planes engage enemy ships after identifying, prod own ships to fire against incoming SAMs in self-defense, and other improvements to make the game much more playable. By Ron Hunt. If you want to try your hand at tweaking the Doctrines files yourself, you will want to read the Doctrine Specs text file. It spells out how the doctrines work, priorities, expressions, syntax specs--everything you need to know to be a Fleet Command Master Hack! By Mike Kolar (Sonalysts). DOWNLOAD the Fleet Command Doctrine Specs (4 KB) Fleet Command Custom Missions
Chinese
Invasion - Big battle for the Middle Kingdom! Excellent mission. By
Brandon Wanner Got some custom missions to add? Send them in! Dive into
back to the top | SUBSIM Review Fighting Steel looks great and plays even better. This latest patch enhances program stability, fixes close rangegunnery (under 2000 yards), adds 4 player multiplay, and makes it easier to hurt transports. It alsofixes the toolbar crash and several other bugs. This patch replaces v1.01, 1.03 or any others. For more info, see the ReadMe files listed below. You must uninstall FS and reinstall fresh to use this patch. DOWNLOAD the Fighting Steel Patch 1.1 Patch Fighting Steel Custom Missions Kriegsmarine Encyclopedia - Really detailed scenarios any skimmer could love. Fighting Steel in the North Atlantic Fighting Steel in the North Atlantic (FSNA) is a strategic campaign for Fighting Steel. Got some custom missions to add? Send them in! back to the top | SUBSIM Review Upgrades to version 1.75.41.128 : Upgrade available for
MPEG ONLY (Version 1.42.38.127). Expands support to include many other MPEG drivers,
including Ace MPEG cards. Copy STEEL.EXE into the C:\MSTEEL directory. Delete any saved
games (*.ssg files in the MSTEEL directory). Silent Steel
GERMAN VERSION patch. Download this patch into your steel subdirectory on your hard drive.
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SUBSIM Review Pentium Fix: If you are having trouble
with RSR running on your Pentium, try running this small DOS application in the folder where RSR resides.
DOWNLOAD
Red Storm Rising Pentium Fix Red Storm Rising command reference guide: All the loading
options, key commands, and technical supplement. back to the top | SUBSIM Review Upgrade patch: upgrades the original Version 1.0 to the more crash-resistant Version 1.01. I've had good results with it. Follow the instructions in the Readme file. Things fixed by the patch: DOWNLOAD Fast Attack Version 1.01 Upgrade Fast Attack Deluxe Training Guide: A comprehensive guide and supplement manual. Covers tactics and techniques for scoring well in missions. Very thorough, a big plus for Fast Attack players. Conceived and written by "LittleFish" DOWNLOAD the Fast Attack Deluxe Training Guide (4 KB) Fast Attack Mission Time Limit Expander Finding two hour time limits to be a pain in the ass? John Channing has created a set of mission files that expands the time allowed to six hours.
back to the top | SUBSIM Review Aces of the Deep Record player tunes That's right, with WinAmp you can listen to all your old favorites from AOD-- Tipperary, Blue Danube, Ride of the Valkerie, and the Aces Theme! Grab it here! All the best reports from your crew! "Incoming radio message, sir!" is perfect for your e-mail program. (185 KB zip) Upgrade to Version 1.2: This patch includes fixes and upgrades for both the original Aces of the Deep as well as the Expansion Disk. If you have the Command version, you don't need this upgrade. Read the readme file if you're not sure. What it does: Expansion Disk: Adds the popular Expansion Disk to Aces of the Deep. If you have the Command version, you don't need this upgrade. Click on the "readme first" file and print it, then download aodexp1.zip, aodexp.bat, and pkunzip.exe to a temporary directory. What it does: READ the AOD Expansion Disk Readme First text file back to the top | SUBSIM Review Patches/upgrades for the popular GNB sets. GREAT NAVAL BATTLES 4 Custom Mission By May 1941, the Kriegsmarine was nearly starving Britain. But yet, Raeder was right. He had already lost the Panzerschiffe Graf Spee, the cruisers Blucher, Konigsburg, and Karlshrue, several destroyers, and his only two Battlecruisers were pinned in at Brest. Thus left only The Hipper, Prinz Eugen, Lutzow, Scheer, Nuremburg, Koln, Emden, and Leipzig as the heavy ships, Excluding the turn-of-the-century predreadnoughts Schleiswig Holstein and Schleisen. But on May 20, the brand new Battleship Bismark set sail for the Atlantic. The British had no choice but to...Sink the Bismarck! back to the top | SUBSIM Review Upgrade to Version 3: The last upgrade available for this subsim. What it does: DOWNLOAD Silent Service II Upgrade This keyboard guide has the ship ID needed to get straight to the main menu. Also has all the key commands for this classic subsim. Dive into back to the top | SUBSIM Review WOLFPACK Custom Missions: extract into your Wolfcd/ directory. Got some custom missions to add? Send them in! back to the top | SUBSIM Review Four submarine wallpapers for your desktop. Features Silent Hunter, Grey Wolf, and two shots from Aces of the Deep. Follow these subs down where mortal men fear to tread. Avengers of the deep! Hunting in the ocean depths can be dangerous and deadly. Here are ten SUBSCENES that drive that point home. back to the top | SUBSIM Review Having trouble getting that DOS subsim (Aces, Silent Hunter, Wolfpack, Seawolf SSN-21...)to run? Download this troubleshooting guide and rig for dive. Presented by Ken Hinds. Try this small boot disk maker for that hard-to-configure sim. Comes with ample guidelines and instructions, including settings for Aces of the Deep. EndAll lets you terminate all non-essential programs for the purpose of installing new software, running finicky games, or writing to CD-Rs that need a big buffer. The essential system programs Explorer and Systray cannot be terminated. EndAll's main window presents a list of running processes. You can protect any process in the list from termination. You can shut down all unessential programs with a single click. Much faster and surer that the CRT-ALT-DEL method. Allows your game to run without interference from background programs. EndAll was written by Neil J. Rubenking. back to the top | SUBSIM Review Should you have this quality sound card and older games give you trouble with sound, download this fact-packed manual and learn what tweaks are available. Guy Gardiner: "I found with my SB PCI 64 that I had to run an emulation set up utility in the SB software called apinit to get the DOS sound to run both in windows dos mode and at the dos prompt. I believe the SB live had a similar program." A group of submarine-oriented icons, including the AOD, 688, and Grey Wolf icons. Put these in a folder and when you make a shortcut to you games, select Properties and browse to the icon folder. Be sure to set the file type window to "All files". back to the top | SUBSIM Review A small but fun utility that allows you to input your ship's heading, bearing of target, and angle-on-the-bow then receive the target's heading. By Brian Danielson. back to the top | SUBSIM Review SUBSIM BATTLE WEAR Wolfpack League Atlantic Mugs -
SOLD OUT!
SUB COMMAND
This setup will update any previous version of Sub Command to 1.08)
Installation: Double-click(Run) the self-extracting patch executable. Verify and correct the extract path if it is not correct. Click the Unzip button.
Modifications for Build 1.08
- Sound: Cleaned up various sound card related issues
- Sound: Fixed the platform sound distortion that occurred when
panning around a hooked platform in the 3D window.
- Sound: The Options/Sound screen now displays an error message if Sub
Command detects the absence of hardware 3D sound support in the sound card.
One of two messages may display if there is a problem with the
hardware 3D sound support
1) "Attempt to detect 3D Hardware Sound Buffers failed."
2) "Attempt to support 3D Sound in hardware failed."
If either message appears, the problem may be the sound card does
not have support for hardware-only 3D sound.
If the sound card does have hardware 3D sound support, then verify
that the sound card drivers are up to date.
Sub Command will default to software-only 3D sound in either case
and overall game performance may degrade as a result.
- Fire Control: Fixed UUV not correctly using OS Depth preset
- Fire Control: Fixed Narrow/Wide preset issue
- TMA: Tracking multiple TMA contacts can be accomplished by pressing
the "Enter Solution" button before selecting another track from the contact
list box. If you leave the TMA screen, current tracking data for the
displayed contact will be available when the TMA screen is revisited.
- TMA: Fixed crash that involved this screen and usually TMA autocrew
being ON.
- Mission Editor: Wrong entities were being given the Sonobouy tactic
(Bear J vs. Bear F bug)
- Game: Fixed crash that pertains to missions containing aircraft with set
launch times.
- Game: Towed array now deploys correctly at start of mission based on
scenario file
- Game: Show Linked 3D land objects melting into landscape bug fixed
- Game: Added a keyboard shortcut to center the Rudder. The default
key is: <'> (single quote character).
It can be reassigned in the Options screen.
- Database: increased max depth of 65 cm torpedo to 1000 ft
- AI: Firing missiles now provokes better response from AI units
- AI: Torpedo evasion for AI platforms is improved
- AI: Contact mines/Influence mines now behave correctly
- Sonar: background noise for masts corrected
- Replay: Added the ability to save a replay to a different filename
MORE in the ReadMe
Using a Dial up? Receive all these downloads
by mail on our Subsim Super CD!
Topics Include:
SONAR: Passive, Active, Active Intercept, UUVs, Classification, SSP, Noise
Reduction
TMA: the Line Of Sight (LOS) and how to recognize various LOS situations, TMA
Operations, Using data from multiple sensors
Weapons Employment: Weapon types, Presets, Wire Guidance, Use of Salvos,
Spread Angles, Clearing the Datum, ASW Missiles
Torpedo Evasion: Sub Command realism "quirks", Tracking weapons, Evasion
Courses, Countermeasure Decoy employment
And numerous supplemental Appendices containing invaluable data needed for
success in a multiplayer match.
Sub Club sonarshirt
Subsim Sweatshirt
click HERE.
DOWNLOAD the Jane's 688(I) Bluebook Combat Manual (75 KB)
Sub
Command Doctrine Language Guide - The Sub Command Mission Editor
contains a powerful feature which is not documented in the original SC manual:
the Doctrine Language. - By TimmyG00
When you join up for a multiplayer game, you don't want to start with the knowledge of events clearly outlined for you. You don't want to begin a battle knowing George is north of you and Al is west, the noisy contact is a trawler, and the Russian DDG will come along in ten minutes. You want to begin with all the uncertainties of real life preserved in your head. Sonalysts did a great job engineering a marvelous Mission Editor and program procedures for Sub Command. With random start boxes, password-protected mission locks, varying degrees of probability of inclusion, and a myriad of units and environment conditions, you can script missions that never play the same way twice with relative ease.
Super Sub Command Resources
Sub Culture - hosted by Oleg, this resource center features missions, database editors, mods, and lots more.
SEA DOGS
Increased repair skill effectiveness.
Added an ability to invert mouse. Turn on in Options Menu under Controls.
Added option which allows you to select game difficulty when you begin a new game. This option is available in the Options menu under Game Settings. You do not need to hit Apply for the changes to take place.
Option to auto-save game automatically each time you're leaving the town. Turn on/off in the Options menu under Game Settings. You do not need to hit Apply for the changes to take place.
Increased the distance an attacking ship will appear in random encounters.
Added blinking cursor in the ship name string on Status-Ship screen.
Raymond Ibelin was moved from Isle d'Orange to Shark Island.
Changed some officers' skills.
Fixed bug with losing music and sound after successful boarding.
* Fixed bug with wrong date in save game screen. (June after July)
Fixed bug with wrong logbook record about the place of the meeting with Damien Rotnie.
Fixed bug with Adam Mullen payment.
Fixed bug with linen delivery quest.
Fixed bug with Beuve Hainault hiring.
Fixed bug with "Armored Battleship" being shown as Armored.
Fixed bug with enemy pursuing you from behind until he is destroyed without firing his cannons.
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by mail on our Subsim Super CD!
AGE OF SAIL II
V 1.55 Update
Age of Sail II V 1.52
For all Age of Sail patches and enhancements.
YOUR REQUEST HAS BEEN GRANTED!
JANE'S 688(I) HUNTER/KILLER
NEW PATCH - V1.07 NO 3D CHEAT
Players with this patch will only be able to multi-play against other people with
the patch. Players without the patch will not appear in the connection screen. Seawolves ini utility and Readme file included in the zip file.
JANE'S 688(I) PROFILE EDITOR
SARDINE CUSTOM MISSION UTILITY FOR JANE'S 688(I)
688(I) CUSTOM MISSION RESOURCE FILE
JANE'S 688(I) USERS MANUAL
JANE'S 688(I) CUSTOM .DLL FILES
DOWNLOAD the Jane's 688(I) Bluebook Combat Manual (75 KB)
SILENT HUNTER
Includes the newer version of theMAP1BASE.DAT file which is probably the source of the South Japan patrol zonecrashes some players have experienced. Thanks to Hawkfor this valuable service.
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Check the SUBSIMStore for a copy of the Silent Hunter II.
SILENT HUNTER/GREAT NAVAL BATTLES BOOT DISK
BOOT DISC INFO CENTRAL
JANE'S FLEET COMMAND
New Features and Fixes
1. "Ships Auto-engage Incoming Missiles"
2. "Aircraft Auto-engage Hostiles". Defaults to off.
1. ASW (Anti-submarine Weapon)
2. ASUW (Anti-Surface Unit Weapon)
3. AAW (Anti-Air Weapon)
4. Strike (Primarily Anti-Surface Unit Weapons but will also include Anti-Aircraft Weapons as well)
README
This version of the Windows NT Install Patch is designed to be used with the Classic version (version 1.2) of Jane's Fleet Command ONLY. It will NOT work properly with the original retail version of Fleet Command (version 1.0).
SUBSIM Review
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FIGHTING STEEL PATCH v1.1
FIGHTING STEEL README text file
Similar to the campaign mode of GNBNA, it will allow to control task forces in the North Atlantic to either attack allied convoys or to prevent the German task forces to do so.
It is a separate program that will generate a scenario file for Fighting Steel when two task forces engage for a battle and launch Fighting Steel to play the battle.
When the battle has ended and Fighting Steel has been left, FSNA will continue the campaign.
SILENT STEEL
Reference Guide RED STORM RISING
FAST ATTACK
Download the Fast Attack Time Limit Expander.
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ACES OF THE DEEP
DOWNLOAD Aces of the Deep Expansion Disk (1.32MB)
DOWNLOAD Aces of the Deep Bat File (29 bytes)
DOWNLOAD PKUNZIP for this installation (28 kb).
Aces of the Deep Quick Reference card: All the commands for the AOD U-boat.
View/Print the AOD Quick Reference card side 1
View/Print the AOD Quick Reference card side 2
GREAT NAVAL BATTLES
By 1935 the German Navy, had worked out a Plan to build a huge Fleet of Battle
ships, Aircraft Carriers, Cruisers and Destroyers. This Plan was Top Secret
and where called the Z Plan. The Z Plan should to be completed until 1948, but
by 1939 the German Army attacked Poland............ the rest is history.
By Rainer
SILENT SERVICE II
SUBSIM Review
Wolfpack
SUB SCENES
WALLPAPERS FOR YOUR DESKTOP
WOLFPACK LEAGUE WALLPAPERS
Over 60 high quality wallpapers ready for you!
Click here to see them all and download
DOS SUBSIM CONFIG FILES
SIERRA'S BOOT DISK MAKER
END ALL BACKGROUND PROGRAMS
SOUNDBLASTER PCI 64 MANUAL
SUB ICONS
SUB SKIPPER'S TDC
The only mug battle-tested in the icy Atlantic waters!
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