THIS SECTION IS ARCHIVED
This section is not updated,
click here for current SUBSIM News.
SUBSIM NEWS |
June 2001 - Feb 2002
|
Update 2/02: Silent Hunter II Patch news. Producer Shawn Storc sent us the pending patch list. Expect the patch around the first week of March or sooner.
This list is (of course) subject to change.
Return to SUBSIM Review |
Update 2/02: Big news on the SSI front: Destroyer Command has gone GOLD and should be in stores before the end of the month. Larry Bond let slip the news that Harpoon 4 is under development and could be finished by year's end. No exact release date is stated or implied.
Return to SUBSIM Review |
Update 2/02: Leif Andersson's Type VII Project website now sports a very compelling in-game movie. Type VII breaks new ground in a subsim by enabling the player actually descend the bridge, close the hatch, sit at the periscope and go in and out of several key compartment, including the control room (which is manned by the way, with computer controlled characters!) and the captains quarters. "The goal is to have a fully working 3D U-boat in which you can walk around freely in a Quake-like style. You will also be able to operate the different systems in the boat in a very detailed way compared to the sims I have seen so far," says Leif. Watch the video and see if you agree. We were thrilled.
Return to SUBSIM Review |
Update 2/02: Destroyer Command continues to plow along with the dev team committing their all to doing as fine a job as possible. The gold date is coming very soon but they won't say exactly, only that when the day arrives, you will read it here first. A multiplayer patch for Silent Hunter II with some new refinements will arrive at the same time.
Return to SUBSIM Review |
Update 2/02: New screenshots of Akella's Sea Dogs II. Has anything ever looked this good!
Return to SUBSIM Review |
Update 12/01: Nuclear Sub Force: Cold War Patrol Nears Halfway Mark The first full 3D nuclear submarine simulation is nearing the halfway point of its development, and a long lead preview is available for download at Mike 'Red Ocktober' Hense's Sub Base 1 http://home.att.net/~subbase1 The simulation is set in the late '50s to early '60s and is played out against the cold war tensions of the day that existed between the United States and the former Soviet Union. In the final release version you will be able to take command of the USS Nautilus on its historic journey under the polar ice... or take a Russian Hotel class missile boat on a strategic missile patrol off America's eastern seaboard. The sim can be played either from the Soviet or the American side and includes at least four US nuclear subs and 3 Russian nuclear subs, each uniquely modeled with distinctive interiors and features intended to make this the most realistic submarine experience you can have without having to get a security clearance. Anticipated release date is late first quarter 2002. Publishing details have not been finalized as of yet.
Return to SUBSIM Review |
Update 12/01: Looking for some new missions for Silent Hunter II and Sub Command? Want to tweak the AI a tad and make the SHII patrols a little more survivable? How about new menu screens, custom sound effects, burning oil slicks, torpedo wakes, mods, add-ons, patches, and much more for Sub Command and Silent Hunter II??? You came to the right place--Subsim Review offers the most mods, missions, and add-on for the new subsims that anywhere on the planet. As always, check DOWNLOADS for stuff to get and TACTICS & TIPS for ways to wage successful combat.
Return to SUBSIM Review |
Update 12/01: Silent Hunter II and Sub Command reviews continue to come and most are fairly positive.
Return to SUBSIM Review |
Update 12/01: Naval Warfare Simulations just announced the latest version (5.5) of the Fighting Steel Project series enhancements.
Return to SUBSIM Review |
Update 12/01: The outlook for naval sims after Destroyer Command is pretty sparse. Harpoon4 is in limbo and that's about it. One small dev team who is forging ahead with their project asked me to list their update here:
Return to SUBSIM Review |
Update 11/01: Looks good! Exciting! Full of Adventure! That's what we think about the early screens of Sea Dogs II we saw coming out of Moscow. It looks like a good bet to expand on the great gameplay and simulation aspects of the original. Trailer (25MB)
Return to SUBSIM Review |
Update 11/01: More Silent Hunter II reviews from various webzines.
Return to SUBSIM Review |
Update 11/01: Silent Hunter II is now shipping from the Subsim Store. The SUBSIM.com SHII review is right here!
Return to SUBSIM Review |
Update 11/01: The days tick down to the release of the first new WWII Subsim since 1996's Silent Hunter I. Silent Hunter II should be in stores around the 7th (preorders from the Subsim Store within a day earlier or later, we thank you for your support!). Meanwhile, here are the latest SHII previews and stuff. The SUBSIM Review SHII review will be out in about 8 days. Enjoy!
Return to SUBSIM Review |
Update 10/01: Sonalysts are hard at work on a new patch for Sub Command. It will fix the excessive weapons loadout bug, periscope underwater bug, and refine some features. Meanwhile, the positive reviews and glowing player support continue.
Return to SUBSIM Review |
Update 10/01: Silent Hunter II is GOLD! Just got a call from SSI.
Return to SUBSIM Review |
Update 10/01: Sub Command patch 1.01 is out, get it here.
Return to SUBSIM Review |
Update 10/01: Big news about Silent Hunter II coming in a few days. Sub Command patch being tested. This initial patch will address a few bugs discovered upon release. We expect to have it for download in a week or two.
Return to SUBSIM Review |
Update 09/01: Sub Command is selling briskly and the player reaction is mostly positive. Jamie Carlson of the dev team Sonalysts has asked SUBSIM Review to host a player bug list and suggestion file, which can be found here. Look for the full-blown SUBSIM.com review in a few days.
Pre-order Sub Command now and get it in a couple days. Sign up with Sub Command HQ and get started online:
Return to SUBSIM Review |
Update 09/01: Sub Command has gone gold, according to EA. The shipping date is 9/13/01 with copies expected in stores a few days later. Pre-order Sub Command now and get it in a couple days. Sign up with Sub Command HQ and get started online:
Return to SUBSIM Review |
Update 08/01: The news we have come to expect has arrived once again. The Silent Hunter II release date is now targeted for mid-October with Destroyer Command to follow. While it may seem the development team has retreated to the Bahamas, in truth the activity in SSI and Ultimation's shops has been stepped up. New underwater visuals have been added, complete with depth charges and explosions. Dynamic inclusion factors have been added to the scenario design so the missions will play differently. More sound effects, crew voices, and improved AI round out the latest enhancements.
Return to SUBSIM Review |
Update 08/01: News, screenies, and previews of Sub Command, Destroyer Command, and Silent Hunter II. More and more: WARSIM.NET SUB COMMAND PREVIEW Gamespot Silent Hunter II & Destroyer Command Screenies
Return to SUBSIM Review |
Update 08/01: NAVAL WARFARE SIMULATIONS
Return to SUBSIM Review |
Update 08/01: This interesting tidbit floated across our
bow recently. Seems an indie developer is putting together a subsim titled
"U-boat". The website says "you have a wide choice between
10 different subs and features realistic textures, realistic sounds, fully
rendered vehicles and characters, intelligent enemies." They claim to at
45% complete on the coding. Sounds verrry interesting! . For more, visit End Times website: U-boat
Return to SUBSIM Review |
Update 07/01: News, screenies, and previews of Sub Command, Destroyer Command, and Silent Hunter II. The summer of the subsim draws ever nearer! SIMHQ SH2-DC SCREENSHOT BONANZA New SH2_DC Keel Bustin' Shots!
Return to SUBSIM Review |
Update 07/01: Code date for Silent Hunter II has slipped again but only by a month. Now projected as Aug. 31, the release date could follow in mid-September.
Return to SUBSIM Review |
Update 06/01: Age of Sail II gets a new patch, V1.53. Here are some of the features:
Go here to download it: SUBSIM DOWNLOADS
Return to SUBSIM Review |
Update 06/01: Wolfpack League scoring system approved for League play! With the crafty engineering of member Rudi Peck, Wolfpack League is now operating an online database with 2000 members. The scoring system will allow Battle Reporters to enter combat reports of multiplayer games. The Kill Boards and Tonnage Masters section is updated every 8 seconds. Each member will have access to a Dossier that displays his vital stats and scores.
For more information, visit the Pack: WOLFPACK LEAGUE
Return to SUBSIM Review |
|
Return to
SUBSIM Review
© 1995-2003 SUBSIM Review