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#1 |
Seaman
![]() Join Date: Sep 2006
Posts: 40
Downloads: 3
Uploads: 0
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It seams to take a lot of rounds to sink even a small merchant. I try to hit the waterline but It take almost all my ammo to sink even a small ship. Also how do you tell when you should stop firing or when you need another torpedo. Some ships take for ever to sink.
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#2 |
Planesman
![]() Join Date: Oct 2006
Posts: 195
Downloads: 0
Uploads: 0
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Generally what I did was use the deck gun if it was dark/foggy exclusively, to save torpedoes.
As a finisher, if the ship is on fire, but still moving, probably a good idea to dump a few shells into it. A lot of times ships appear to take juuuust enough damage to still stay afloat, and even one more torpedo is kind of overkill. I don't know if hit location means anything. I have fired dozens of rounds below the waterline with no apparent effect; other times I fired ONE shot below the waterline and the ship blew in two ![]() |
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#3 |
Chief of the Boat
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If your using any of the big mods ie: GW or NYGM then its all to do with flooding the different compartments in the ship....try hitting below the waterline along the length of the ship...you should here a cheer from your crew when the ship is about to sink/the ship icon should change also
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