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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
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An odd thing happened to me this morning. I decided to go up on the bridge and scout the horizon myself for possible targets with my binoculars. Anyway, whilst panning round one of my fellow lookouts head got in the way, the odd thing is that I could almost see right through his head and the only thing that was clearly visible was his teeth and gums. Looked like a set of dentures really. Strange indeed.
Nemo |
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#2 |
A-ganger
![]() Join Date: Aug 2006
Location: Finland
Posts: 78
Downloads: 58
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Here is thread called "humorous pictures" and there you can find screenshots about this bug. (And many others also...)
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#3 |
Captain
![]() Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
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Captain Nemo
Have you tried this on the nurses yet? ![]()
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"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
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#4 | |
Torpedoman
![]() Join Date: Jun 2006
Location: Perth W.A
Posts: 118
Downloads: 63
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#5 |
Captain
![]() Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
Posts: 504
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I consider this as one of the most annoying bugs of SHIII, because it occurs quite commonly and it should have been so easy to fix (set the "invisibility of close objects" radius bigger).
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#6 |
Loader
![]() Join Date: Apr 2005
Location: Cyprus
Posts: 82
Downloads: 42
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Its only in GW, I never had it on stock game or RUB but once I intalled GW that was the first time I had it.
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#7 | |
Captain
![]() Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
Posts: 504
Downloads: 0
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#8 | |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
Uploads: 0
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Nemo |
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