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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Oct 2006
Posts: 195
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Since I got the game, this has kind of bugged me. Submarines have anchors, they are clearly visible on the hull. Why isn't there an option to 'lower/raise anchor'? Personally, when I'm trying to conserve fuel/ammo, and am simply reloading, repairing, or killing time in a patrol zone, it is kind of annoying when wind/currents carry my ship. Dropping anchor would allow me to maintain my position, which could be useful for many other purposes (laying in wait to attack a convoy in shallow water, for example)
Someone should make a mod... |
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#2 |
Bosun
![]() Join Date: Jun 2006
Location: gosford, Australia
Posts: 68
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The problem is depth, in the average patrol area, the depth is between 170m and over 1000m. I'm not sure that any ship carries those lengths of chain. You will find that anchoring would have been restricted to maximum depths of around 30 or 40m, even that is probably stretching things.
Yes anchoring would be a good option though |
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#3 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
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I would love a mod where damage to the bow of a merchant whould cause the anchors to fall into the sea. Would be good deck gun candy.
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#4 |
Rear Admiral
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![]() ![]() if you dont know it and pressed accidently the Lower Anchor button...you return to base ....and when the depth is good enough for the anchor to nail itself into the ground what you will get...that ur sub is beeing pulled up from behind and flips over ![]()
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#5 |
A-ganger
![]() Join Date: Aug 2006
Location: Finland
Posts: 78
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If you have 1.000 meters anchor chain in a u-boat it will never float again.
I dont know for sure how much it weights, but few tons I suppose ?
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#6 | |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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I actually would like it. And some models of ships with anchors down. But no, it's not too important.
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#7 | ||
Ocean Warrior
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#8 |
Eternal Patrol
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There have been many sub and naval sims over the years, and not one of them has ever had anchors. This one has added more detail than any that have gone before it, but still people want more.
I'm not knocking you for asking, because it's a good question. Ask for anchors, but please don't complain because they didn't even think of it; nobody can think of everything, especially something relatively minor. Maybe now that you've said it they'll add them to SHIV. But I doubt it.
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“Never do anything you can't take back.” —Rocky Russo |
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#9 |
Planesman
![]() Join Date: Oct 2006
Posts: 195
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Well, they were considerate enough to render them on the subs themselves, that's the main reason I'm curious.
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#10 |
Sea Lord
![]() Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,951
Downloads: 207
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Imagine dragging your loose anchor behind you with a nice cluster of those volatile balloons (mines) wrapped around the chain....... then your propellor.
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#11 | |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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To clarify my position from above, I say add anchors.
Pros:
Quote:
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