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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Pacific Aces Dev Team
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Are there enough people around to give a reasonably representative sample of views ?
![]() Just to refresh :- It was given right slagging by Gamespot I believe sales figures were very poor. It always attracted a high moan count from the forums. |
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#2 |
Weps
![]() Join Date: Jan 2006
Location: Traverse City, MI
Posts: 352
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I've never had a problems with it personally. The only thing I can remember is that there were problems with the MP aspect of it, but that was right after it first came out and everyone was still trying to figure it out.
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#3 |
Let's Sink Sumptin' !
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I recall one of the biggest complaints was in order for it to be compatiable with SH2 it delayed the release of SH2.
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#4 | |
Pacific Aces Dev Team
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#5 | |
Pacific Aces Dev Team
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Quote Glowwormguy from another thread ( my emphasis)
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#6 |
Eternal Patrol
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Personally I enjoyed it. While I hated SHII for not having a dynamic campaign, I thought the scripted flavor fit right in with DC, as destroyers have to do what they're told and never get sent out alone to "mess with the enemy".
I thought it was well done, and since I tend to run many careers side-by-side, once SH4 is out I intend to spend all my time going through the war playing both sides, both newer sub games and Destroyer Command (plus a couple of flight sims as well).
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#7 |
Bosun
![]() Join Date: Nov 2002
Location: Germany
Posts: 67
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... some sort of long lasting dynamic campaigns, some crew members (see SH III), some big ship TFs including operational CVs
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#8 |
Raiders of the Deep
Join Date: Dec 2003
Location: U-123 (CA7225)
Posts: 495
Downloads: 255
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I saw no real problems with the game. I even find it very easy to set up campaigns and write misions for it. I feel it was a well thought out game, as well to it linking with SHII.
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#9 |
Pacific Aces Dev Team
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@HS
If you would not write here in white letters, all could read your comment. ![]() There are still other forum styles than SmartDark and those have a white background in the text area ![]()
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-- Vapor-ware is always easier to sell because there's no limit what it can do! |
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#10 | |
Planesman
![]() Join Date: Sep 2001
Location: Brooklyn NY
Posts: 199
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#11 |
Bosun
![]() Join Date: Nov 2002
Location: Germany
Posts: 67
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I'm afraid, life tends to be a bit complicated from time to time ...
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#12 |
Pacific Aces Dev Team
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Probably the biggest problem for DC was that the surface simmers are not as many as the subsurface ones. Good examples of that are the relatively small communities of players from GNB or Fighting Steel. Anyway, for a destroyer game DC had in my opinion some serious flaws that could be corrected only to a certain extent:
-In ASW: Stupid sub AI, and too good Destroyer sensors & Depth charges -In Surface action: Stupid AI in the enemy and limited rendering of ships to 14000 yards My two cents
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One day I will return to sea ... |
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#13 |
Stowaway
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SHIII has been, literally, a dream come true to me. It's virtually exactly the game I've always wanted to play (and is about the only pc/video/etc. game I own and play).
However, after having played it for quite some time now I've gotten curious as to what it would be like with the shoe on the other foot; i.e. being a destroyer. Is Destroyer Command worth it? I enjoy immersion/realism rather then snazzy graphics (although, hey, I'll take snazzy graphics too ![]() I assume if my pc/system is capable of running SHIII it will run DC without problems. I'm not gonna get a rude surprise with that assumption, will I? And lastly, is it possible to MP with others, especially those running SHII and, if so, how easy is it to partner up with others? T'anks! |
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#14 |
Pacific Aces Dev Team
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This is where you find the guys who play online . The Wolfpack League is for those who want to be sub commanders and the Eagle League is for those who want to command Destroyers. There are more sub commanders than Destroyer commanders.
http://www.subclub.info/phpBB_subclu...a45c32b76b259d Recommending a sim is always a bit of a gamble because it is so subjective. DC is not as graphically rich as SH3 but you say this is not an issue with you. The graphics however are IMHO on the right side of the good/bad divide. DC certainly gives you an experience you can never get with SH3 so on that basis you should find it interesting, particularly if you go online. In single play mode you may get quickly bored by how bad the AI is. Anyway, these days you should be able to pick up Destroyer Command for buttons so you are not really risking much. Like all these games they are much improved if you can install a lot of the mods. Unfortunately most of the DC mods are not now so easy to find. If you are really intersested I can point you to where they are on a step by step basis. Last edited by horsa; 10-17-06 at 06:06 PM. |
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#15 |
Stowaway
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Thanks so much for the quick reply, and for your advice and opinion. I really appreciate it!
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