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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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I've had this idea for a camera mod for ages, and i don't recall if i've ever posted it.
It's all about that bloody freecam. I've acutally gotten into debates about it. My side of the argument has always been that it gives you too much info that you shouldnt have. But thats beside the issue here. The crux of this idea for a camera mod is this: Allow you to view JUST your sub exterior and nothing else. The ideal fix: you know the Next target view keys? the < and > ? The one that toggles the camera from object to object. Not the free cam that you can navigate around, just the one that allows you to view and object and pan around it. Im not sure what its called in the camera.dat files, but in an ideal world, you press a button, and you get this view, and only this view. My thoughts has always been to disable the Next and previous function of this camera view, so you can only view your sub. Ive tried various incarnations of this by editing out commands in the en_command.cfg , but the problem is it still cycles from object to object, and nothing short of doing just what i discribed will work. You can edit out the < and > commands but you still have F12 to sneak a peek at the surface. Wher as if you can only toggle the object view on your sub, you cant see whats on the surface UNLESS you surface. May sound trivial to some, but i see this is a major game issue. The trickis to the eye candy of ONLY viewing your subs external view, without gaining any information that you shouldnt have. |
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#2 |
A-ganger
![]() Join Date: Sep 2006
Posts: 75
Downloads: 0
Uploads: 0
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Just don't look at what you don't want to see.
Any time someone comes up with a way to break something, it'll end up in the broken boat mods, A.K.A. supermods. |
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#3 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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Mate I asked the same question last year and got the same answer as what SimNut gave.
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#4 |
Rear Admiral
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Pity i have a stubborn streak that would put a mule to shame
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#5 | |
Captain
![]() Join Date: Apr 2005
Location: Sweden
Posts: 529
Downloads: 267
Uploads: 0
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![]() Quote:
How do you edit out the < and > commands? I would like to do that my self. Mikael |
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#6 | ||
Rear Admiral
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Open in notepad
\SH3\data\Cfg\Commands_en.cfg Using the find function, type in "Cmd50" That will bring you to this block: Quote:
Quote:
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#7 | |||
Captain
![]() Join Date: Apr 2005
Location: Sweden
Posts: 529
Downloads: 267
Uploads: 0
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![]() Quote:
Mikael |
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#8 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
Uploads: 0
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Then you would not be able to take screenshots, and Stabiz would not be able to make movies. What kind of stupid mod this would be ?
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#9 |
Commander
![]() Join Date: Jun 2006
Posts: 476
Downloads: 21
Uploads: 0
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You mean you would like your SH3 external camera, to behave just like the external camera in Enigma The Rising Tide
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#10 |
Ace of the Deep
![]() Join Date: Apr 2002
Location: UK
Posts: 1,278
Downloads: 0
Uploads: 0
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you can kill the F12" view like this Duc'
[Cmd9] Name=User_free_camera Ctxt=1,2,9 MnID=0x3F02000B ;Key0=0x7B,,"F12" Key1=0x7B,c,"" Key2=0x7B,s,"" comment out the f12 line i could never resist the temptation to take a look and it does spoil the atmosphere... i leave the next ship stuff as stock as it is pretty useless in combat as it never (or rarely) shows you the destroyer that is attacking you ..or only after you have panned thru half a dozen others ..even then your not sure your looking at the right one ...
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the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats Last edited by CB..; 10-04-06 at 04:59 AM. |
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