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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
![]() Join Date: Apr 2006
Posts: 135
Downloads: 166
Uploads: 0
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Downloaded the new NYGM 2.2 upgrade last night and loaded it on top on ver. 2.0. Everything seems to work except the switch that allows you to pick which way the torpedo detonates. The switch is turned to the right (magnetic) and won't switch to impact. Has anyone else experience this problem? Is it a bug or my machine?
Thanking you in advance for help on this rather crucial problem. |
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#2 |
中国水兵
![]() Join Date: Jun 2005
Location: New York
Posts: 282
Downloads: 0
Uploads: 0
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Check the documentation...I think it's a feature of the mod to reduce torpedo reliability.
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#3 |
Frogman
![]() Join Date: Feb 2005
Location: St louis
Posts: 304
Downloads: 18
Uploads: 0
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Yes, its a feature, not a bug. Check this thread for details..
http://www.subsim.com/radioroom/showthread.php?t=98510 |
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