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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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Unified guns.* files
Ahoy Kaleuns,
I tried to unify the different guns.* file versions matching to Gerôme's 'Graf Spee', the Russian DShK gun and Sergbuto's '(New)PT Units Mod' and 'Wolfpack Mod v2.0'. After checking these files many hours in many test missions I think they work properly. PT boats and Type VII A Subs fire their virtual torps, the Russian machine guns appear ingame and stutter and also the big turrets on 'Graf Spee' appear and do their jobs. There was only one issue during testing: sometimes I got CtDs in Serg's wolfpack single mission but this also happened with Serg's original guns.* files. When I replace the player controlled type IXB sub by an e.g. type VIIC sub the CtDs didn't happen anymore, so I think there's something wrong with my IXB sub. These's files are considered as a bridging until Sergbuto will release a professional version because I don't know for certain that I did all properly. Maybe somebody would check this? Give it a try. --> fixed issue with missing guns on merchants ************************************************** Stock game version 1.0: unified guns v1.0 <-- ultrashare Mirror 1 <-- megaupload Mirror 2 <-- hyperupload Also available at UBRS ************************** Stock game version 2.0: unified guns v2.0 <-- ultrashare Also available at UBRS ************************************************** NYGM version 1.0: NYGM unified guns v1.0 <-- ultrashare Also available at UBRS ************************** NYGM version 2.0: NYGM unified guns v2.0 <-- ultrashare Also available at UBRS ************************************************** GW version 1.0: GW unified guns v1.0 <-- ultrashare Also available at UBRS ************************** GW version 2.0: GW unified guns v2.0 <-- ultrashare Also available at UBRS ************************************************** Don't forget to backup your original files!! Many thanks to Sergbuto, to rowi 58 [fixed the Russian DShK], to the unknown Russian modder & all modders over the world. SquareSteelBar ![]() P.s.: sorry for my poor English ![]() Last edited by SquareSteelBar; 10-08-06 at 09:24 AM. Reason: updated to separate gun textures ability |
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#2 |
Sailor man
![]() Join Date: Jan 2006
Posts: 47
Downloads: 0
Uploads: 0
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Can someone upload this on another site? I can't seem to download from ultrashare.
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#3 |
Ace of the Deep
![]() Join Date: Aug 2006
Posts: 1,012
Downloads: 20
Uploads: 0
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......
Last edited by MothBalls; 10-05-06 at 01:36 AM. |
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#4 |
Sailor man
![]() Join Date: Jan 2006
Posts: 47
Downloads: 0
Uploads: 0
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Thanks, I needed that...
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#5 |
Soundman
![]() Join Date: May 2003
Location: Scotland
Posts: 143
Downloads: 85
Uploads: 0
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Good work, thanks Square.
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#6 | |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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#7 |
XO
![]() Join Date: Jun 2006
Location: North Carolina
Posts: 405
Downloads: 28
Uploads: 0
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Thks for the fix
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__________________
.."Some men are born mediocre, some men acheive mediocrity, and some men have mediocrity thrust upon them"... |
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#8 |
Chief of the Boat
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Great job...thanks
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#9 |
Swabbie
![]() Join Date: Dec 2005
Location: Warszawa
Posts: 9
Downloads: 16
Uploads: 0
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Square, TX, great job
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__________________
Wojtek |
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#10 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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Please, no personality cult.
![]() Now something serious: a member of the german ubi forum realized that there're no guns on merchants anymore with these unified guns.* files. Can anybody confirm this? So long, SSB |
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#11 |
Navy Dude
![]() Join Date: Sep 2006
Location: Melbourne, Australia
Posts: 173
Downloads: 1
Uploads: 0
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Is there any chance of including the guns.dat from Serg's "Separate Gun Textures"?
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#12 | |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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![]() SSB |
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#13 |
Ensign
![]() Join Date: Apr 2005
Location: Poland
Posts: 226
Downloads: 138
Uploads: 0
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Is this files work with NYGM mod ???
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#14 | |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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SSB |
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#15 |
Ensign
![]() Join Date: Apr 2005
Location: Poland
Posts: 226
Downloads: 138
Uploads: 0
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Can you do this for NYGM files too ?? Pls i dont know how.
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