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Old 08-06-06, 05:26 AM   #1
Crow86
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Default Skins for Battleships guns turrets missing

Hello everybody,

This is my first post on this website.
I noticed that big batlleships don't have their guns turrets' skins.

For information I installed SH3 GW UA1.14.

I launched the Bismarck and Narvick missions (where you can see big battleships quickly)



If you have the same problem or even you have not, tell me...
If you have a solution, it would be great

thanks a lot

P.S.
sorry for my english...
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Old 08-06-06, 07:00 AM   #2
CWorth
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I see that as well and I think anyone who uses GW will see that.I think it is from Juju's MilitaryMod series.Most likely the Guns'n'Stuff part of the mod.His mods are the only time I have ever seen that.I believe that is the texture from his mod I mentioned.

I agree though that they look terrible and out of place on the ships.Those really do need to be redone to match more with the ship skins.

Last edited by CWorth; 08-06-06 at 07:02 AM.
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Old 08-06-06, 07:07 AM   #3
bigboywooly
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IIRC there is a mod which adds textures and coloured turrets
Pretty sure its over at Uboat.realsimulation tho
Unless I have gone mad and an imagining it:hmm:
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Old 08-06-06, 07:19 AM   #4
bigboywooly
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Hmmm there has been some thinking on this before

http://www.subsim.com/radioroom/show...hlight=turrets

Ah I think this is it

http://www.subsim.com/radioroom/show...hlight=turrets

Available at Sergs site http://web.telia.com/~u18230645/
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Old 08-06-06, 07:39 AM   #5
Cdre Gibs
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It dont work, sorry.
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Old 08-06-06, 08:36 AM   #6
sergbuto
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What does not work?
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Old 08-06-06, 09:24 AM   #7
bigboywooly
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Yes I have to say it doesnt work Serg

All the turrets on the ships listed were standard off colour ones as in the pic in the first post
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Old 08-06-06, 10:08 AM   #8
sergbuto
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Have you tried to change textures for those turrets? They all have the default texture but people can change it for every turret independently. The idea of the mod to provide this flexibility, not the specific textures.
Import textures you like and have say green color for Hood and blue for Bismarck, etc.
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Old 08-06-06, 10:16 AM   #9
bigboywooly
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Quote:
Originally Posted by sergbuto
Have you tried to change textures for those turrets? They all have the default texture but people can change it for every turret independently. The idea of the mod to provide this flexibility, not the specific textures.
Import textures you like and have say green color for Hood and blue for Bismarck, etc.
:hmm: doesnt say that in the readme
So I will need to extract all the .tga rework them then import again ?
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Old 08-06-06, 10:34 AM   #10
Cdre Gibs
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I got a CTD and or missing Guns Serg, dunno why because I looked into what you had done and could see nothing amiss. Never did work out why either. I uninstalled it after nealy a week of trying to see what the hell I was doing wrong. It just may not have like some of the other bits I have done to my game.
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Old 08-06-06, 10:51 AM   #11
sergbuto
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Quote:
Originally Posted by Cdre Gibs
I got a CTD and or missing Guns Serg, dunno why because I looked into what you had done and could see nothing amiss. Never did work out why either. I uninstalled it after nealy a week of trying to see what the hell I was doing wrong. It just may not have like some of the other bits I have done to my game.
Sounds like you could have an digital ID collision problem. I am not sure if Pack3D can clone the guns.dat file. Did you use turrets for some new units?
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Old 08-06-06, 10:42 AM   #12
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Quote:
Originally Posted by bigboywooly
So I will need to extract all the .tga rework them then import again ?
Correct.

The mod readme clearly states that every turret gets its own texture plate. If one understands this fact then it is natural: if one wants some turret look differently, one needs to change the corresponding texture plate.
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Last edited by sergbuto; 08-06-06 at 10:58 AM.
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Old 08-06-06, 11:00 AM   #13
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Hmmm yes I see what you mean ( LOL only playing )



Now how can we add all the new battleships etc
Now we have a Blucher and Eugen they can be different from Hipper ?
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