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#1 |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
Uploads: 0
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Okay so I've pretty much got my mods figured out. GW and SH3 Cmdr. I also have all that manual TDC stuff down. Now I have a problem. How am I supposed to ID a ship at night? In my latest GW (also my first) campaign I encountered a lone merchant at night and while with the 16 km mod my watch crew can see it I can't even see it's wake until about 2000 metres. Is this how it's supposed to be? Is the blackness of the night as seen in GW consistent with the way it really is or is it supposed to be a bit lighter?
BTW it was a moonless night. |
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