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#1 |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
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I had to reinstall the comp from scratch and on re-installing SH3 plus TGW, with all settings to manual, the UZO (and presumably the scopes also) is showing automatic ID of targets, which it didn't before. I don't think I selected anything different in the TGW options when I installed it, but did I miss something?
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#2 |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
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I may be answering myself, but I'm not sure. I just happened to see the same question in the mod section ... http://www.subsim.com/radioroom/showthread.php?t=96451 ... The implied answer is that this is linked to the selection during TGW install of the generic contacts option, ie if you choose not to have generic contacts in the ship id book, this also gives auto id in UZO. Is that right?
I guess I should have posted this in the mod section, but I didn't think it was necessarily a TGW "issue". |
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#3 |
Mate
![]() Join Date: Jul 2006
Location: New Jersey, USA
Posts: 52
Downloads: 4
Uploads: 0
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Hey if you are hard core sim fan than thats going to make your expirience even more frustrating.
![]() How to Disable Auto Identify Go to the "SilentHunterIII\data\Roster" folder and open the English.cfg file. Then look for the following entries: If you replace the ship names with "Unknown" all contacts will show as "Unknown" in the periscope/UZO notepad when the reticule passes over them.. Better still if you replace the names with a dash "-" (which is the default in the UZO/periscope notepad), nothing changes when you sweep your periscope/UZO over the target. With this mod, the actual names of the relevant ship types will *still* display after you have ticked the box in the Recog Manual
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#4 |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
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Tks v much torpcatcher. That's the perfect combo ... still having the names in the recog manual, but zilch in the notepad.
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#5 |
Sailor man
![]() Join Date: Dec 2001
Location: landlocked USA
Posts: 44
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Torpcatcher thanks for that information, that is exactly what how I want my UZO to operate.
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#6 |
Mate
![]() Join Date: Jul 2006
Location: New Jersey, USA
Posts: 52
Downloads: 4
Uploads: 0
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It's my plesure to help out guys.
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