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View Poll Results: Do you want a more powerful editor with Silent Hunter IV? | |||
Yup. |
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46 | 68.66% |
Nope. |
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2 | 2.99% |
I use the editor, but it's the same to me. |
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1 | 1.49% |
I don't use the mission editor. |
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18 | 26.87% |
Voters: 67. You may not vote on this poll |
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#1 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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The SHIV Mission Editor Wish-List
![]() ![]() This unofficial thread is to give the developers ideas on how to make the mission editor for Silent Hunter IV. It also has a poll that'll let you vote for or against a more advanced editor.I, for one, would like more features for the Silent Hunter IV editor, even if it makes the editor slightly less user-friendly. Yesterday I made a fictional "midnight patrol" scenario set in Sognefjorden, Norway (that very long fjord that starts in -I think- AF 87). The Germans had set up a naval supply base in the fjord, and you, with your Type II-D boat, were to patrol the fjord, reporting and intercepting enemies threatening the supply base. Early in the mission, a flight of British fighter-bombers fly into the fjord, low and fast, and discover and attack the supply base (and you, should you be on the surface ![]() Just two problems:
I'd like more triggers and effects for the editor, as well as the ability to set initial fuel level, ammunition, damage, crew, flooding, etc. of objects, and to customize their actions (give them specific tasks such as "attack this" or ram that) and primary and secondary targets ("attack first the HMS London, then any merchant ships, and then go to and escort CommerceRaider#67"). S-K
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Last edited by Safe-Keeper; 07-29-06 at 12:16 PM. Reason: Fixed text color |
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