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Old 07-28-06, 03:04 PM   #1
WernerSobe
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Default Release: Enviroment Colors 1.0

http://web1.h7426.serverkompetenz.ne...nvColors21.zip

the mini mod alters enviroment colors and light effects.

moonlight added. objects on the surface appear enlightened by the moon during a clear night.

water colors assimilate to the weather and daytime.

more realistic fog.

more info and screenshots inside the file.



have a nice day.


edit: update to version 1.2
edit: update to version 1.3
edit: update to version 2.0b
edit: update to version 2.1

Last edited by WernerSobe; 08-08-06 at 10:09 AM.
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Old 07-28-06, 03:28 PM   #2
gouldjg
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Cool will give this a try

Thanks
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Gouldjg's Crew Ability Balancing Mod for SH5 1.2
http://www.subsim.com/radioroom/showthread.php?t=169630
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Old 07-28-06, 03:29 PM   #3
Safe-Keeper
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I just installed it, thanks!
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Old 07-29-06, 08:45 AM   #4
WernerSobe
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updated to version 1.2

in some cases when a very bright skydome was used, the ocean didnt match the sky good enough and the sky was sometimes black during daytime. this is now fixed.
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Old 07-29-06, 09:34 AM   #5
Safe-Keeper
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It does look pretty good, thanks a huge deal.
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Old 07-29-06, 01:44 PM   #6
WernerSobe
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update to 1.3

http://web1.h7426.serverkompetenz.ne...ntColors13.zip


missing scene.dat added. horizon range increased from 8km to 16km. fog will now cover entire scenery not just the horizon.
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Old 07-29-06, 02:14 PM   #7
gouldjg
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I love the green in this mod, it rocks
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Old 07-29-06, 03:31 PM   #8
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Quote:
fog will now cover entire scenery not just the horizon.
That sounds very, very nice.
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Old 07-29-06, 03:47 PM   #9
Seminole
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Downloaded and was going to install until I read this:

3. improved fog. Strong fog will now provide only 200 yards of visibility (instead of 400). At strong fog
you wont see much further then the nose of the boat. So a succsessfull attack will be impossible during a storm
or a strong fog. Light and Middle fog are not affected.

Some of my most intense moments have been from stalking in and out of heavy fog. 200 meters just won't cut it with a 300 meter arming requirement. Otherwise It sounded pretty good.

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Old 07-29-06, 04:04 PM   #10
Hartmann
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Include this mod the moon reflection ??

there are a mod that fix the mon reflections in the bridge view and i think that are the same files
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Old 07-29-06, 05:00 PM   #11
Sulikate
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Any screenies?
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Old 07-29-06, 05:19 PM   #12
Anvart
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Quote:
Originally Posted by Hartmann
Include this mod the moon reflection ??

there are a mod that fix the mon reflections in the bridge view and i think that are the same files
Moon water reflection or something water reflection, it's very simple old mod.
There is enough in property WaterReflection for the moon to reduce parameter
MinVisDim up to 0,01. In other words to raise resolution for reflection of small objects in water.

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Old 07-30-06, 06:34 AM   #13
Myxale
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Just tested it, and i gotta say i really love the underwater colour! This greenish tint is awesome, and looks good at night however, I also found some flaws withhin this mod, the wakes, (i use Ail-wakes) the seem to glow like radioactive! The Tommies probably see me from Dover while i sail around Denemark!
And the night is a bit gloowish too on my LCD. And the sun looks really big and bloated!:hmm:

But beside that..it's a nice mod!
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Old 07-30-06, 11:25 AM   #14
Anvart
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Quote:
Originally Posted by WernerSobe
........
the mini mod alters enviroment colors and light effects.
moonlight added. objects on the surface appear enlightened by the moon during a clear night.......
Screenshot 2. It is your own interpretation of game...
That you show that is the rests of evening illumination and they have no attitude to the moon.
SH3 engine has no moonlight.

:hmm:
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Old 07-30-06, 11:46 AM   #15
Sulikate
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Quote:
Originally Posted by Sulikate
Any screenies?
I need to see it!
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