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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
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Could any of you old-timers give a short list of whats available for making SH3 look really sweet?
I like the way the Grey wolves mod changes things, and the resolution fix. But what about other eye candy devices? Any tips? Regards |
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#2 |
Commodore
![]() Join Date: Apr 2005
Posts: 641
Downloads: 276
Uploads: 0
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first get the resolution fix so you can go beyond 1024x768.
Youl´ll find it (and almost all other stuff) here. The resfix is located under the tools section. http://u-boot.realsimulation.com/ Edit: maybe i should have read your posting more carefully... nevermind... ![]()
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nie das Boot verlassen |
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#3 |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
Downloads: 0
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Well, apart from the Grey Wolves (which you already have), what I do is add all the new ships I can get, the minute they are released.
Also, there is an excellent external application called SH3Gen. It "enhances" / simulates intelligence reports (adjustable to your realism prefferences). It shows you where the areas of interest might be (BBs in ports, convoy positions etc.) |
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#4 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
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Cool! Will check out.
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#5 |
Stowaway
Posts: n/a
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I use SH3 Commander's version of the 'Big Waves' mod. With the wave height set for x2 running through a storm is a real experience.
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