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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bilge Rat
![]() Join Date: Jun 2006
Posts: 1
Downloads: 45
Uploads: 0
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Hi,
I'm playing GW + GW-UA and I think that the Flak gun is a little bit underpowered. I know its not realistic but the damage should be increased... Is there a way to do this? Last edited by Flozek; 06-20-06 at 01:46 PM. |
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#2 |
Captain
![]() Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
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In the zones.cfg file, at near bottom. U can change the HP (HitPoints) of the airplanes and its different damage zones.
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#3 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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You can use the TimeTraveller Mini Tweaker to increase shells power too... you can do it for flaks and for deck guns, i made that and works fine. I use Flaks now to destroy torpedo boats, tug boats and other small boats.
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#4 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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I want to increase a bit my 37 cm heavy flak gun, i don´t know what is the correct value :hmm: but i think that a shell like this could do more damage in little boats.
__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor Last edited by Hartmann; 06-20-06 at 04:38 PM. |
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#5 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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