SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-02-06, 03:56 AM   #1
Der Teddy Bar
Blade Master
 
Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
Default Moding Aircraft Visual Abilities i.e. Additions to the AI_Sensor.dat

Essentially I have the ability to add sensors to the AI_Sensor.dat.

Besides addressing the Escort Visual Sensor we have also added these new Visual Sensors to as best as possible configure the Visual sensor to suit its unit. For example...

- The Merchant Visual Sensor has in comparison the Escorts Visual Sensor a reduced range and capability. The reduced capability is most evident at night.

- The Fishing Vessel Visual Sensor is the same as the Merchant Visual Sensor with reduced range to be in line with the vessels height.

- The Elco Visual Sensor is the same as the Escort Visual Sensor with reduced range to be in line with the vessels height.

Now for the aircraft...
There will be a single seat version & and all other aircraft version.

The single seat version will have a restricted bearing to say 120 degrees which would be used for the Hurricane & Walrus.

I would not be too keen to do much in the way of restricting the downward view as the planes will then probably never see anything.

That then leaves the maximum distance. What do you think should be the maximum range that the Aircraft AI should be able to see and why?
Der Teddy Bar is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:14 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.