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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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Bernard becomes a diesal mechanic
After a slow start, we have lift off!
![]() Bringing "surface attack" to a whole new level! ![]() Which resulted in a pretty steep crash drive ![]() But we surfaced, stern first, only now were going the other direction. And umm.... looks like that ship is going to be in the way..... ![]() Airborne again, maybe we'll fly right over him! Then again.. this is gonna hurt! ![]() Bernard!!!!! ![]() |
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#2 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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![]() ![]() Why does everyone blame Bernard for ..well everything! ![]() There are what...40 other crew members! ![]() ![]() |
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#3 |
Lieutenant
![]() Join Date: Jul 2004
Location: Beverly, OH
Posts: 263
Downloads: 13
Uploads: 0
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LMFAO
Bernard is a freakin genius. Imagine the look of surprise on that Sunderland's face when you pop up and engage! ![]() How in the world did you manage to do that stuff?? |
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#4 |
The Old Man
![]() Join Date: Sep 2005
Location: de_dust2
Posts: 1,417
Downloads: 0
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1071 Knots? With 63 You are already Flying 400 meters high, with 1071 you are flying around the world! :rotfl:
Now you're Faster than any aircraft...:rotfl::rotfl::rotfl: What comes next? Lightspeed? Ridicoulus Speed? Ludricous Speed? :rotfl::rotfl::rotfl: |
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#5 |
Lieutenant
![]() Join Date: Jul 2004
Location: Beverly, OH
Posts: 263
Downloads: 13
Uploads: 0
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You forgot Plaid speed. :rotfl::rotfl:
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#6 |
Grey Wolf
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funny and... impressive
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#7 | |
Rear Admiral
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![]() Quote:
I found out how to do this quite by accident a long time ago, and i said i'd do it again and take screenshots. Well.. MANY months later i finally got around to it. Go to your basic.cfg file, pick a year you want to experiment in (i used VIIB, 1940), and in the supercharger entry, instead of 1260, or 1261, type in 1262. 1262 is the ID number for a snorkel, 1260 and 1261 being the acutal superchargers. |
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#8 |
Helmsman
![]() Join Date: May 2006
Location: London, UK
Posts: 107
Downloads: 0
Uploads: 0
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^ You're lying
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#9 |
Lieutenant
![]() Join Date: Jul 2004
Location: Beverly, OH
Posts: 263
Downloads: 13
Uploads: 0
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That is really odd - how in the world could the game thinking the superchargers are a Snorkel do that?.... :rotfl::rotfl:
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#10 |
Rear Admiral
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Try it, its fun.
The boat skips along the water like skipping a stone accross a pond after a certain speed. If you hit/skip off of the water at just the right angle and speed you'll be flying for like 30 to 100 KM before you spashdown ![]() Sub' behaves really weird, and you really dont even need to engage the engine in any speed. Just sit there and wait. The boat will gradually (and exponentially) pick up speed without putting any commands to the engine at all. |
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#11 |
Stowaway
Posts: n/a
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So, now we have the Type IXD3 "Skipping Helga" model U-boat. Excellent. Now, all we have to do is fit warheads to the things...
(couldn't quite make the "Bouncing Betty" reference stick) |
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#12 |
Ensign
![]() Join Date: Jan 2006
Location: Belgrade,Serbia
Posts: 222
Downloads: 6
Uploads: 0
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I bet japs would be interested in that kind of fix
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__________________
Any ship can submerge.. Only submarine can surface! |
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#13 | |
Lieutenant
![]() Join Date: Jul 2004
Location: Beverly, OH
Posts: 263
Downloads: 13
Uploads: 0
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#14 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
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Now you just need to cut some bomb bay doors on your boats belly a que up with the Hienkels for re-arming
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#15 |
Grey Wolf
![]() Join Date: May 2006
Location: New York City
Posts: 966
Downloads: 0
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HA nice signature Ju-88 :rotfl:.
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