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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: May 2006
Posts: 23
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Good morning all, I am probably going about this all wrong but I just checked out a great site of a guy that does 3-D images of Japanese WW II ships. His work is outstanding. Just wish there was a way to have the DEV team consider using some of his images? Just a thought.
Check it out at... http://www.steelnavy.com/Akizuki3D.htm Thanks |
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#2 |
Pacific Aces Dev Team
![]() Join Date: Sep 2001
Location: Atlanta, GA, USA
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Much depends on what 3-D software tools were used in the rendering. If they don't match up with the SH4 dev crews
software, they can't be used.... JIM
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If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
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#3 |
Sonar Guy
![]() Join Date: Apr 2006
Location: Bucharest, Romania
Posts: 394
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Sweeeet!
![]() Oh, and welcome to the forums mfykes ![]()
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#4 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Music City
Posts: 683
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Looking forward to the day when we'll be able to see this kind of detail through the periscope (or from the bridge, or in free-cam, or...)
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![]() Jack's happy days will soon be gone, To return again, oh never! For they've raised his pay five cents a day, But they've stopped his grog forever. For tonight we'll merry, merry be, For tonight we'll merry, merry be, For tonight we'll merry, merry be, But tomorrow we'll be sober. - "Farewell to Grog" |
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#5 |
Torpedoman
![]() Join Date: Dec 2004
Location: Sapporo city Hokkaido JAPAN
Posts: 118
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how about this?
http://www.din.or.jp/~nakamura/mutu_top.html wonderful battle ship MUTU. I dont know who make this. May be he is japanese. |
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#6 |
Let's Sink Sumptin' !
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zaza.....the "h" in http is missing in your link. Just thought you should know.
![]() Lovely graphics there. Must be quite the challenge building those complicated pagoda superstructures in 3-D. ![]()
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![]() ![]() --Mobilis in Mobili-- |
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#7 |
Torpedoman
![]() Join Date: Dec 2004
Location: Sapporo city Hokkaido JAPAN
Posts: 118
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oops
![]() I had changed. sorry.
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#8 | |
Helmsman
![]() Join Date: May 2006
Location: London, UK
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#9 |
Samurai Navy
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#10 |
Let's Sink Sumptin' !
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The Shinano...could they have fitted more AAA guns on that floating airfield?
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![]() ![]() --Mobilis in Mobili-- |
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#11 |
Engineer
![]() Join Date: Feb 2001
Location: FLA USA
Posts: 217
Downloads: 7
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I can smell this, if SHIV comes with that type of Graphics, i am sure it gonna be HUG game to install..
2 DVD's to install(dual layer) lmao could be nice 1 DVD to play HD require to install. above 15GB... Require memorie to play 2GB more is better GPX card, X1600 PCI-Express Soundcard: 7:1 OS: XP home/pro or Windows Vista resolution: 1024x768 32b or more But i have to admit the models that y'all post looks awesome ![]() |
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#12 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
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Lovley renders hes got their - but the poly count would be WAAYYY to high for SH4, it would have to be lowered by about 70%
![]() If SH4s modles are as detailed as the ones in PTboats: KOTS, i will happy with that. |
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