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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: May 2006
Posts: 440
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so how long [average] does it take you guys to spot a convoy when having GW installed? I'm certainly not getting frustrated by only seeing beautiful blue ocean everywhere, but just a curious question.
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#2 |
Lucky Jack
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When I played on 11th flottille Bergen, I saw convoy on every patrol.
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#3 |
Sparky
![]() Join Date: May 2006
Posts: 152
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Well my first three patrols, i didnt see anything but single cargos. But when i upgraded from IIA to VIIB, and started to go into the atlantic, every mission there is at least one convoy.
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#4 |
Sea Lord
![]() Join Date: Feb 2004
Location: San Francisco, California
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I play with the "Uboat Commander's Handbook" mod.
On 1/3 of my patrols, I generally don't see any worthwhile targets. On the other 2/3 patrols I will generally be able to spot 1 or 2 convoys. Very rarely do I every find single cargo ships. Average patrol length is 8 weeks. With this mod my careers are super realistic, and look like they are pulled from the pages of Uboat.net!
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U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ |
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#5 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
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#6 |
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
Posts: 1,312
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Since I joinded the 2nd flottilla at least 1 or 2 convoys per patrol
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#7 |
Officer
![]() Join Date: Sep 2005
Location: Rochester, NY, USA
Posts: 239
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1 or 2 per patrol.
And what I thought was a convoy in the Med - but it turned out to be a task force! Two hits on a Southampton light cruiser and it did not even slow it down! ![]()
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"I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way." - Captain John Paul Jones, 1778 |
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