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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Aug 2005
Posts: 418
Downloads: 42
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i have a collision alarm sound file mp3 format but how do i impement it into the game - what do i rename the file
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#2 |
Mate
![]() Join Date: Apr 2005
Location: Landsberg am Lech, Germany
Posts: 53
Downloads: 10
Uploads: 0
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Hi there.
Wouldn't that be the 'NaO_P_Enemy_ship_on_collision_course_sir.ogg' in one of those folders: F:\SilentHunterIII\data\Sound\Speech_En\1 Does this help? Cheers Kai |
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#3 |
Sparky
![]() Join Date: May 2006
Posts: 152
Downloads: 0
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You need to convert it ogg. You can find an ogg converter off the net.
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#4 |
Electrician's Mate
![]() Join Date: Jan 2002
Location: North Atlantic
Posts: 134
Downloads: 7
Uploads: 0
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Would be cool if when the ships are hit w/ torpedoes,they also sound an alarm too.Like they do in the movies.
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#5 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
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I did that and added a general quarters warning to the sinking sound of ships.
Problem was all ships them become American I loved it at first though. Depends on your sense of realism thats why I did not release it properly. Screaming men in fires etc gets a bit political in here so I avaoid those releases. Give me a day or so and I will check my CDs to see if I still have it. |
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#6 | |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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