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#1 | |
Blade Master
![]() Join Date: Jan 2002
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During WWII the minimum practical torpedo depth was 3 metres. Deeper in bad weather.
There are always some saying that you do not have to do it, but, well, we could say that about a lot of realism aspects that we demand ![]() I Look at this like DiD... I quote from Doenitz's BDU entry in Oct 1939 Quote:
[Dial0] Name=Torp_Depth Type=16; DIAL_TORP_DEPTH Cmd=Set_torpedo_depth Dial=0x3B0600FF CrtVal=0x3B060001 NewVal=0x0 DialVal=55,330 ;; 30,330;; <== Change this line RealVal=3,25 ;;0,25; meters <== Change this line Circular=Yes CmdOnDrag=Yes This will also have your torpedo default to this depth. NYGM always aiming for realism! |
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#2 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
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Thanks for that little tid bit. I was getting tired of setting the torpedoes to 3M constantly.
Edit 1: I did as you said, but when I went to test it, my torpedos had been set to 6M! Here is the line from my dials.cfg: DialVal=55,330 Edit 2: To get 3M depth setting I had to make it 15,330. I'm not sure if 55 was a typo or if it is mod specific. |
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#3 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Manchester UK
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I Like that also,
It does help me to try and stop torpedoes from triggering premature effects. Nice work ![]() |
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#4 |
Navy Seal
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Great!
Myself, I never set my torpedoes to run shallower than the default 4m anyway (actually, I rarely fire anything other than impact torpedoes @ 4m), but that's a good addition anyway ![]() |
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#5 |
Machinist's Mate
![]() Join Date: Apr 2005
Location: Germany
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Teddy Bar, you can only do this if this setting will only effect the G7a Torpedo.
Reason: In 1940, tests with the G7e Torpedo (AZ-pistol) resulted that the torpedo is running always 2m deeper than set. The Kaleuns had to subtract 2m from normal depth setting. So if you have a dial with minimum of 3m, you are limited to hits in 5m depth with G7e-AZ - in realistic terms. So as opposed to G7a surface runners, we have G7e deep runners. I think you should not modify the dial, unless you can make sure that it adapts to different torpedo types and their specific problems. |
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#6 |
Engineer
![]() Join Date: Jan 2006
Location: Akron Ohio
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All I have to say is be careful as torpedoes at 4m bounce right off the rounded bottom hulls of the small tanker and the Liberty Ship.
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#7 | |
Blade Master
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![]() Quote:
[Dial0] Name=Torp_Depth Type=16; DIAL_TORP_DEPTH Cmd=Set_torpedo_depth Dial=0x3B0600FF CrtVal=0x3B060001 NewVal=0x0 DialVal=55,330 ;; 30,330;; <== Change this line RealVal=3,25 ;;0,25; meters <== Change this line Circular=Yes CmdOnDrag=Yes With this your torpedoes will by default be at 3 metres and it will be a correct depth setting as it was taking the 3metres to be 0 depth and working as such.... |
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#8 | |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
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