![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
GWX Project Director
|
![]()
After deep conversation with the senior active members of the GW team and careful consideration...
I would like to offer my apologies to the NYGM team for using the NYGM ship damage model. Furthermore, we will be discontinuing the use of the same in future evolutions of the The Grey Wolves. Using the NYGM ship damage model became a clear-cut case of good intentions gone a little sideways. We used the mod and properly credited it, but ruffled some feathers when we adjusted it. Also, in the interest of mod compatability, logistics, and defeating potential future misunderstandings, we are dropping our support and/or recognition of the "GW Add-In for TW" or any combination thereof. I wish to offer my apologies to Observer as well. He is a good man and I know he is the soldier who has been welding and hammering the pieces of GW-TW together. I know very personally that this is no small task. I am sure NYGM fans won't be disadvantaged or disappointed by either decision as it is quite clear that the NYGM team has developed a healthy following and has benifited by the use of campaign file variants designed for GW by Rubini. For those of you who enjoy The Grey Wolves Supermod we will not let you down either as we will be replacing the ship damage model with one that will be interesting, innovative, and historically minded in its own right for our next major release. Both decisions are in the interest of our respective teams. This is not an effort to be harmful to... or factionalize the community... as it truly was already factionalized before our respective team's arrivals. As long as people have preferences and interpret data differently, there will be factions. As long as we have motivated people who are willing to work for free... we will have free mods and freedom of choice. We simply have different points of view and have been human enough to make mistakes. We are correcting those mistakes. Someone will no doubt, eventually build an "after-market" mod that joins The Grey Wolves and The Tonnage War or something similar. However, it is the player's experience that we care about... and that calls for the teams to not have split attention on "a merger." In truth a mod team can really only support its own mod effectively. Our intent is to relieve any perceived notion of duty between one team or the other to tailor the opposing mod packages. Though this will no doubt draw fire from some users... and have some temporary fallout... it will provide clarity. This is the best solution. It will save a lot of nerves and, in the end, it will not result in any great problems. This is only a final word, not a signal to start some nasty debate or flame war. There's been enough of that already. There has just been no simple way to do it. Sink them all! |
![]() |
|
|