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Old 05-06-06, 02:43 PM   #1
drEaPer
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Default Kilo spotting kilo

Heya

I was playing an MP session (No mods, Stock DW 1.03) where I had a Kilo and my enemy had an improved Kilo.
Ocean was apo. 600m deep, layer at 130m.
I was at 0 kts, temporally going at 2 kts to maneuver, and then reducing speed to 0 kts again.

Then I heard a TIW, and 5 seconds later it killed me.
When I saw the replay, it told me that the Kilo was 11nm away. He fired a subroc directly at my position, on top on my head. Until that point, about 12 gameminutes had past.

I always thought the kilo is extremely silent, running on batteries, unlike a nuke sub that always has a minimal noise generated.

What tactic did he use? How did he made such a precise TMA? Is the kilo rather noisy?



cheers!
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Old 05-06-06, 02:56 PM   #2
blue3golf
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He may have figured your position out by you moving a couple knots then stopping, if there were AI contacts they pretty much move at one speed, i would've shot just because of the questionable piloting of the boat.
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Old 05-06-06, 03:15 PM   #3
drEaPer
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He hears me driving at 2 kts about 11nm far away in a Kilo? Guess I ll stick to nuke subs...
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Old 05-06-06, 03:21 PM   #4
Wildcat
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Sounds like you probably made some kind of noise by accident, maybe hull popping or raised radar, torpedo tube noise, something. There is no way in hell he detected you from 2 knot movement in a direct line, unless you were in a convergence zone.

At 2 knots even the seawolf would have a hard time hearing you at more than 2 or 3 miles away.
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Old 05-06-06, 03:22 PM   #5
LuftWolf
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Check the mission file... make sure he wasn't using some kind of script or something...

Didn't you guys chat about the match after? :hmm:
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Old 05-06-06, 06:31 PM   #6
blue3golf
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In reality should have never happened but remember iyt is a game so it could have been a glich.
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Old 05-06-06, 11:06 PM   #7
Palindromeria
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this sounds familiar
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Old 05-07-06, 09:09 AM   #8
TLAM Strike
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I bet its the NB click cheat.
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Old 05-07-06, 09:27 AM   #9
goldorak
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Quote:
Originally Posted by TLAM Strike
I bet its the NB click cheat.

Wasn't this bug fixed in 1.03 patch ?
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Old 05-07-06, 10:19 AM   #10
TLAM Strike
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Quote:
Originally Posted by goldorak
Quote:
Originally Posted by TLAM Strike
I bet its the NB click cheat.

Wasn't this bug fixed in 1.03 patch ?
No it was introduced n 1.03
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Old 05-07-06, 10:35 AM   #11
OKO
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Default Re: Kilo spotting kilo

Quote:
Originally Posted by drEaPer
Is the kilo rather noisy?
yes KILO is much noisier than the improved =>

at stop, the KILO makes the same noise than Improved at 9 knts
@4 knts KILO => 12 knts improved
@7 knts KILO => 15 knts improved

In fact you could quite easily detect a KILO at 7 knts when you couldn't see a close improved KILO at 12 knts.

Quote:
I bet its the NB click cheat
I made some tests about it and didn't had anymore the click cheat for some times now.
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Old 05-07-06, 10:45 AM   #12
TLAM Strike
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Default Re: Kilo spotting kilo

Quote:
Originally Posted by OKO
Quote:
I bet its the NB click cheat
I made some tests about it and didn't had anymore the click cheat for some times now.
Because it moved to the NB FRAZ screen. Harder to spot (no sound cue) but its there.
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Old 05-07-06, 10:46 AM   #13
OKO
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I just tested again, and I confirm there is no more the click cheat with the KILO

a small scenario to check yourself :
an improved KILO is at your 000, at less than 9 miles
you won't be able to mark it =>

http://okof4.free.fr/fichiers/DW/kilo_detection.mu
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Old 05-07-06, 10:48 AM   #14
OKO
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Default Re: Kilo spotting kilo

Quote:
Originally Posted by TLAM Strike
Quote:
Originally Posted by OKO
Quote:
I bet its the NB click cheat
I made some tests about it and didn't had anymore the click cheat for some times now.
Because it moved to the NB FRAZ screen. Harder to spot (no sound cue) but its there.
OMG ....
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Old 05-07-06, 10:49 AM   #15
OKO
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In fact I think it didn't moved to the NB ... but already existed ...
As using it in BB was easier, nobody tried it at NB ......
d*mn
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