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Old 04-22-06, 08:58 PM   #1
U-Schultz
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Default Unified_Campaign_GW and GW 1.1?

It seems like this question has been asked a couple of times but either I am missing the answer or it has yet to be answered.

Can I (or should I?) use the Unified_Campaign_GW.7z file with the GW 1.1 update?

Thanks.
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Old 04-23-06, 03:00 AM   #2
JCWolf
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Default Re: Unified_Campaign_GW and GW 1.1?

Quote:
Originally Posted by U-Schultz
It seems like this question has been asked a couple of times but either I am missing the answer or it has yet to be answered.

Can I (or should I?) use the Unified_Campaign_GW.7z file with the GW 1.1 update?

Thanks.

This is what i've got installed bro, and your unswer is yes, cause i've been playing it and it works fine...

Grey Wolves Version 1.0
The Grey Wolves Update v1.1
Unified Campaign_GW
W_Clear's Das Boot Background movie
JCW Up-date
Atmosphere Mod V2 8km LIGHT (GW default)
JCW_U-boat_Off_Faces
GW-IOUpdate
GW-IO Draggable Chronometer v1.1
JIRM - Grey Wolves + IO
Slideout Dials for GW-IO_en
Fubars crew skins
GW_Beraing Overlay 3000mts
Grey Wolves_ Nonograph Mod
Grey Wolves NavMapTools
CameraII
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Old 04-23-06, 04:47 AM   #3
Salvadoreno
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so can i use this as follows??

NYGM Tonnage War 1.0
Unified Campaign NYGM

??? Does that work??
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Old 04-23-06, 05:01 AM   #4
U-Schultz
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The Unified_Campaign_GW is made for GW and adds elements of the NYGM campaign but it is a GW campaign made for GW.

Thanks for the info JC... I figured it would work but I was wondering if I am overwriting some new improvement in the GW 1.1 .scr?
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Old 04-23-06, 06:36 AM   #5
mikaelanderlund
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Hi,

i think the only improvent in scr in GW 1.1 is some adjustments for stability to the minefields. But I also would like to know if there are more included in the scr GW1.1. Is Rubini going to update UC?

Mikael
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Old 04-23-06, 07:09 AM   #6
bart
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Quote:
Originally Posted by U-Schultz
The Unified_Campaign_GW is made for GW and adds elements of the NYGM campaign but it is a GW campaign made for GW.
Is this file only available from the rapidshare download site? as I can't seem to get access to these files.

Has someone mirrored the Unified_Campaign_GW file anywhere?
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Old 04-23-06, 07:55 AM   #7
U-Schultz
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I am sorry but I forget who hosted it.

If you do a forum search you should find it easily...its not that old and I got the link from here.
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Old 04-23-06, 08:14 AM   #8
nikpinero
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So can you install the 1.1 update over the unified campaign or will it overwrite any important settings? In other words, what´s the correct order for installation?
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Old 04-23-06, 11:16 AM   #9
VonHelsching
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I examined the files and it seems that the one from Unified Campaign GW is older then the GW 1.1 update. I also tried to examine the differences inside using software that compares text files. The differences and re-arrangements are so many, thet the files cannot be compared.

However both seem recent, both have Rubini's latest work e.g Operation Cerberus.

To be on the safe side, I use the Unified Campaign, since it has both scripted and random layer, plus messages.

I am afraid that only Kpt. Lehmann can provide a definite answer for that (or whoever did the final compilation).
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Old 04-23-06, 06:33 PM   #10
U-Schultz
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Kpt. Lehmann or Rubini...it looks like the ball is in your court!
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Old 04-26-06, 01:07 AM   #11
mikaelanderlund
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Hi,

Any comments from Rubini or Kpt. Lehmann?

Mikael
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Old 04-26-06, 03:41 AM   #12
Txema
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Default Re: Unified_Campaign_GW and GW 1.1?

Quote:
Originally Posted by jcwolf

This is what i've got installed bro, and your unswer is yes, cause i've been playing it and it works fine...

Grey Wolves Version 1.0
The Grey Wolves Update v1.1
Unified Campaign_GW
W_Clear's Das Boot Background movie
JCW Up-date
Atmosphere Mod V2 8km LIGHT (GW default)
JCW_U-boat_Off_Faces
GW-IOUpdate
GW-IO Draggable Chronometer v1.1
JIRM - Grey Wolves + IO
Slideout Dials for GW-IO_en
Fubars crew skins
GW_Beraing Overlay 3000mts
Grey Wolves_ Nonograph Mod
Grey Wolves NavMapTools
CameraII
JcWolf,

I think that if you have installed "JIRM - Grey Wolves + IO" you don´t need to install "GW-IOUpdate" and "GW-IO Draggable Chronometer v1.1". Their features are included in the first mod.

I also think that "Slideout Dials for GW-IO_en" has some bugs. For example, it does not include the weather report icon. I think that since "Slideout Dials for GW-IO_en" should be installed after "JIRM - Grey Wolves + IO", it should not include the orders tgas.

Where can I get the Camera II mod? The camera settings of Grey Wolves are not working properly while in the bridge. does Camera II fix this?

Thanks for your help,


Txema
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Old 04-26-06, 10:41 AM   #13
JCWolf
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Default Re: Unified_Campaign_GW and GW 1.1?

Quote:
Originally Posted by Txema
Quote:
Originally Posted by jcwolf

This is what i've got installed bro, and your unswer is yes, cause i've been playing it and it works fine...

Grey Wolves Version 1.0
The Grey Wolves Update v1.1
Unified Campaign_GW
W_Clear's Das Boot Background movie
JCW Up-date
Atmosphere Mod V2 8km LIGHT (GW default)
JCW_U-boat_Off_Faces
GW-IOUpdate
GW-IO Draggable Chronometer v1.1
JIRM - Grey Wolves + IO
Slideout Dials for GW-IO_en
Fubars crew skins
GW_Beraing Overlay 3000mts
Grey Wolves_ Nonograph Mod
Grey Wolves NavMapTools
CameraII
JcWolf,

I think that if you have installed "JIRM - Grey Wolves + IO" you don´t need to install "GW-IOUpdate" and "GW-IO Draggable Chronometer v1.1". Their features are included in the first mod.

I also think that "Slideout Dials for GW-IO_en" has some bugs. For example, it does not include the weather report icon. I think that since "Slideout Dials for GW-IO_en" should be installed after "JIRM - Grey Wolves + IO", it should not include the orders tgas.

Where can I get the Camera II mod? The camera settings of Grey Wolves are not working properly while in the bridge. does Camera II fix this?

Thanks for your help,


Txema
Camera II is a mod that, ive found here somewhere..i'll post a link for you soon...
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Old 04-27-06, 11:14 AM   #14
hocking
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I would also like to get this link to a "Camera 2" mod. Does anyone know where to get it? What about any other "Camera" or "View" mods that are avaiable?

Thanks.
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Old 04-28-06, 10:08 AM   #15
mikaelanderlund
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Quote:
Originally Posted by mikaelanderlund
Hi,

Any comments from Rubini or Kpt. Lehmann?

Mikael
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