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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Sonar Guy
![]() Join Date: Apr 2006
Location: Bucharest, Romania
Posts: 394
Downloads: 30
Uploads: 0
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Hallo Herr Kaleuns!
Happy to be here. Im quite new to the genre as ive been playing SHIII for 2 weeks now...so you can say im a noob (DONT SAY IT! ![]() Anyway, the BIG question is: WHICH IS THE BEST to have (realism wise). I understand that you can merge both GW and NYGM (how?). Note: i fully read the readmes of both and understood how each one of the affects the gameplay. Which mod to enable first (is it best to mod NYGM with GW or vice-versa?). Are there any other adjustements that have to be made manually in order to get the two working? Unified campaign. The readme in the forums confused me further as it presented me with 3 or 4 download versions (which one?) Any other recommended mods to go with NYGM+GW? Ah damn...i read what i said above and i realised i didnt make much sense ![]() Almost forgot: where can i find tips about torpedo attacks (positioning, attacking various spots on the ship etc). Thanks in advance to anyone willing to help me out. Great comunity btw ![]() GreyOctober |
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