SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-12-06, 01:13 PM   #1
der--drache
Swabbie
 
Join Date: Apr 2006
Posts: 7
Downloads: 0
Uploads: 0
Default Can this be right? Please help!

Its my 4th patrol, and I've managed to get my hands on a shiny new type VII-B.

But...

I had such an increased range that I was able to hang around Aberdeen (AN18) for what seemed like ages and pick off cargo ships at will. It was so easy that I'm concerned something was wrong!

I didn't even need to work out a firing solution for my targets as they were alone and i could easily get close enough to hit them by judging it all by eye and range from my WO. I didn't even need to attack at periscope depth - i just sailed up to them on the surface and took them down.

The only warship I saw was small and I was able to destroy it with my deck gun.

All in all i clocked up 30,291 tonnes of cargo and 530 tonnes of warship.

Surely I should have been threatened by more warships and / or planes when I was spotted by the cargo ships so close to UK shores?

Its very early on in the war still i know (Jan 1940) but i have to say this was disappointingly easy! (even on 82% realism)

Is this ok or do you think the AI is awry, so to speak?
der--drache is offline   Reply With Quote
Old 04-12-06, 01:31 PM   #2
Threadfin
Ace of the Deep
 
Join Date: Feb 2006
Posts: 1,163
Downloads: 38
Uploads: 0
Default

It's the Happy Times. Worry not, they will come to an end.

Enjoy it while it lasts
Threadfin is offline   Reply With Quote
Old 04-12-06, 02:43 PM   #3
kiwi_2005
Eternal Patrol
 
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
Default

Start up another career in 1943 and see how you go in a VIIB then :|\
__________________
RIP kiwi_2005



Those who can't laugh at themselves leave the job to others.



kiwi_2005 is offline   Reply With Quote
Old 04-12-06, 05:59 PM   #4
der--drache
Swabbie
 
Join Date: Apr 2006
Posts: 7
Downloads: 0
Uploads: 0
Default

ah great stuff thats good to know!

I'll get back out on the seas and enjoy it while i can!!!

Thanks!
der--drache is offline   Reply With Quote
Old 04-12-06, 10:09 PM   #5
tycho102
Ace of the Deep
 
Join Date: May 2005
Posts: 1,100
Downloads: 0
Uploads: 0
Default Re: Can this be right? Please help!

Quote:
Originally Posted by der--drache
All in all i clocked up 30,291 tonnes of cargo and 530 tonnes of warship.

Its very early on in the war still i know (Jan 1940) but i have to say this was disappointingly easy! (even on 82% realism)

Is this ok or do you think the AI is awry, so to speak?
Yup, the "Happy Times".

Train your crew. Make a solemn resolution not to come back with anything less than 20k tons (including a type II), and very quickly moving up to 30k and above. Get your crew trained up and promoted, because you're going to need them starting early-1942. You should be getting 4 promotions per patrol, and by your 8th or 9th patrol, a Gold Cross at least every other patrol.




Oh, yeah. It gets harder.
tycho102 is offline   Reply With Quote
Old 04-13-06, 03:29 AM   #6
tiger_tim_34
Gunner
 
Join Date: Apr 2005
Posts: 93
Downloads: 5
Uploads: 0
Default

Out of interest, does the AI include attacked merchants radioing for support?
tiger_tim_34 is offline   Reply With Quote
Old 04-13-06, 03:36 AM   #7
Saukko
Electrician's Mate
 
Join Date: May 2005
Location: Finland
Posts: 136
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by tiger_tim_34
Out of interest, does the AI include attacked merchants radioing for support?
Yes, expecially near ports or enemy coast, warships and/or planes will come sooner or later if you are detected.
Saukko is offline   Reply With Quote
Old 04-13-06, 04:59 AM   #8
der--drache
Swabbie
 
Join Date: Apr 2006
Posts: 7
Downloads: 0
Uploads: 0
Default

excellent advice - thanks all!

Very glad to hear that I'm being eased in gently (a phrase used by many sailors, i hear) and that I've got tougher times on the horizon!

Let the Happy Times roll.

der--drache is offline   Reply With Quote
Old 04-13-06, 06:08 AM   #9
VonHelsching
Ace of the Deep
 
Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
Downloads: 0
Uploads: 0
Default

The Happy Times are even more happy in late 1939. Went into a harbour, took out two Light Cruisers and a Liner, all with a IIA Type.

After 10 kms of Dover I surfaced. A trawller nearby didn't detect me. And if it did, it didn't have the surface speed required to hunt me.

After 50-60 kms a airplane appeared; strafed me and left after taking some hits. I was not bothered by anything else returning to Kiel.

Now, late 1944:

From Bergen to Scapa Flow, it is impossible to surface sometimes, or even to snorkel at day. Task Forces can be dealt only with XXIs and a lot of homing torpedos. In one occasion, I could not raise the scope much to lock on a target, beacuse airplanes were flying nearby. It's hell.
VonHelsching is offline   Reply With Quote
Old 04-13-06, 07:00 PM   #10
79TransAm
Bosun
 
Join Date: Mar 2006
Posts: 68
Downloads: 2
Uploads: 0
Default

yeah im on patrol in march of 44 in a IXD sub and umm ya Not fun
__________________
Jones
79TransAm is offline   Reply With Quote
Old 04-13-06, 07:36 PM   #11
Heibges
Sea Lord
 
Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
Uploads: 0
Default

How do you locate targets? Visually, or with the hydrophones?

Forgoing the use of the hydrophones for general target location really makes find convoys much harder, and throws an element of luck into the equation.

In every subsim since Silent Service back in the 1980's hydrophones have been way too effective at finding targets. In SH3 they are more effective than surface search radar in SH1.

Just using the hydrophone rules from the Uboat Commanders Handbook literally cut my tonnage in half. On 1/3 of my patrols I have found no good targets.

I have a career of 13 Patrols with only 160K sunk. There is not one mod out there today, or in the history of subsim which would allow me to do this. Only one simple tactical SOP from the Uboat Commanders Handbook.
__________________
U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface.

http://www.hackworth.com/
Heibges is offline   Reply With Quote
Old 04-14-06, 01:11 AM   #12
Maui
Seaman
 
Join Date: Mar 2006
Posts: 34
Downloads: 0
Uploads: 0
Default

Quote:
Just using the hydrophone rules from the Uboat Commanders Handbook literally cut my tonnage in half
I'll bite. What do the rules say? Where do you come by this handbook?[/quote]
Maui is offline   Reply With Quote
Old 04-14-06, 01:43 AM   #13
DeepSix
Seasoned Skipper
 
Join Date: Mar 2005
Location: Music City
Posts: 683
Downloads: 5
Uploads: 0
Default

Amazon has it. Do a search on Amazon for "The U Boat Commander's Handbook."
__________________

Jack's happy days will soon be gone,
To return again, oh never!
For they've raised his pay five cents a day,
But they've stopped his grog forever.
For tonight we'll merry, merry be,
For tonight we'll merry, merry be,
For tonight we'll merry, merry be,
But tomorrow we'll be sober.
- "Farewell to Grog"


DeepSix is offline   Reply With Quote
Old 04-14-06, 09:49 AM   #14
Heibges
Sea Lord
 
Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
Uploads: 0
Default

For $8.95 no less. Easily the best money a subsimmer will ever spend.

It tells you exactly what a kaleun would do in every tactical situation.

In regards to the hydrophones, except during an underwater torpedo attack, use only:

1. At dawn and dusk, when you don't want to be surprised in the rapidly worsening visibility conditions.

2. In poor visbility. (I say always try to stay submerged in heavy fog, especially at night. 90% of my deaths in subsims since 1987 have been from getting rammed in heavy fog).

3. When you are at your convoy intercept point, but the convoy has not been sighted.

I would also suggest using the new NYGM ship damage mod, or again from the Uboat Commanders Handbook, fire 2,3, or 4 torps at worthwhile targets.

If you do just these two things, you can play Aces of the Deep, Silent Hunter 2, and Silent Hunter 3 and have careers that looked like those you might read about on Uboat.net.

But I will warn you, 33% of patrols you may not see anything, and probability being what it is, sometimes you will go 2 or 3 patrols without seeing anything. Well, except for the aircraft trying bomb you that is. If this doesn't sound fun to you, then just don't do it.

I found that patrolling on the surface, and fan shooting at all targets increased the realism level, for me, even more than manual targeting.
__________________
U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface.

http://www.hackworth.com/
Heibges is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:32 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.