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Old 04-10-06, 03:43 PM   #1
X_Duster_X
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Default Harbor Traffic Question

Hey everybody, I downloaded the Harbour Traffic 1.47 stand alone mod, but I'm not sure if it's working. I was in port when I applied the mod, but there doesn't seem to by any kind of a difference in harbor traffic. Is there any clear way to know if this is working?

I'm pretty sure I installed it correctly, I placed it in a folder in the MODS folder and activated it in JSMGE.

Thanks

Duster
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Old 04-10-06, 04:46 PM   #2
Boris
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What other mods did you have?

The original game has no habour Traffic, most new mods already come with harbour traffic.
So chances are you don't need habour traffic 1.46, I'm pretty sure 1.47 is the newest anyway.
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Old 04-10-06, 05:02 PM   #3
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Yeah I edited that, I do have 1.47 and I don't have any other mods, other than SH3 Commander. I'm just getting into the whole modding deal, and I thought this one was a good place to start The only thing is, I don't think it's working.
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Old 04-10-06, 05:18 PM   #4
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If you don't have any other mods, and you have harbour traffic, then I'd say it's working. Also, if you are in January 1940 ot later, you should be able to see milk cow/supply ships on the map. Check out the readme for the milk cow mod and look at the appropriate location based on the date. That is another clue you are OK.
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Old 04-10-06, 05:28 PM   #5
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Okay, well I guess it isn't working then. I don't have any friendly subs or what not. I must have installed it incorrectly. I simply download it, place a folder named Harbor Traffic into the mods folder and then place the mod into that folder and activate it using the installation tool right?
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Old 04-10-06, 06:03 PM   #6
Boris
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If you don't see various ships docked in the harbour and some others cruising around... its a sure fire way of telling that it doesn't work.

With your mod folder, make sure the HT folder is in the folder called Mods, and has a data directory diectly within it:

ie. silenthunter3/mods/HT 1.47/data

all mods need this structure or they won't work with the enabler
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Old 04-10-06, 06:12 PM   #7
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Roll back SH3 Commander before installing any mods. Did you unzip the HT stand alone file too.

zz
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Old 04-10-06, 06:27 PM   #8
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oh that's cruel Boris - give the Allies a hard on before you torpedo them.....
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Old 04-10-06, 06:55 PM   #9
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The HT mod is a .7z file, I have to unzip that? yeah my file goes SH3/mods/Harbor Traffic/then the .7z file
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Old 04-10-06, 08:04 PM   #10
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Quote:
Originally Posted by X_Duster_X
The HT mod is a .7z file, I have to unzip that? yeah my file goes SH3/mods/Harbor Traffic/then the .7z file
Yes, you have to unzip that also, you'll end up with a folder that gets placed in the Mods folder.

zz
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Old 04-20-06, 02:44 PM   #11
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Alright, thanks that worked

But I have another question, haha

Without unzipping the Air Power mod that comes with it, does the Harbor Traffic mod increase the allied air strikes? I was playing with the harbor traffic installed and there seemed to be a lot more airplanes bombing me than before.
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Old 04-24-06, 10:29 PM   #12
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anyone know at all?
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Old 04-24-06, 11:49 PM   #13
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Quote:
Originally Posted by X_Duster_X
Alright, thanks that worked

But I have another question, haha

Without unzipping the Air Power mod that comes with it, does the Harbor Traffic mod increase the allied air strikes? I was playing with the harbor traffic installed and there seemed to be a lot more airplanes bombing me than before.
The Air Power does not make more airplanes to spawn; just more difficult to shoot down.
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Old 04-24-06, 11:58 PM   #14
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Yeah I know that, but I was wondering if the Harbor Traffic mod increased the number of airplanes.
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Old 04-25-06, 01:23 AM   #15
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by the simple virtue that it adds planes patrolling over harbours, yes!
Though it is a campaign mod, and it has many more features than just a bit of harbour traffic, so it probably does add a few extra planes/higher chances of spawning.
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