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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Dec 2005
Posts: 16
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Hey everybody, I downloaded the Harbour Traffic 1.47 stand alone mod, but I'm not sure if it's working. I was in port when I applied the mod, but there doesn't seem to by any kind of a difference in harbor traffic. Is there any clear way to know if this is working?
I'm pretty sure I installed it correctly, I placed it in a folder in the MODS folder and activated it in JSMGE. Thanks Duster |
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#2 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
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What other mods did you have?
The original game has no habour Traffic, most new mods already come with harbour traffic. So chances are you don't need habour traffic 1.46, I'm pretty sure 1.47 is the newest anyway. |
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#3 |
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![]() Join Date: Dec 2005
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Yeah I edited that, I do have 1.47 and I don't have any other mods, other than SH3 Commander. I'm just getting into the whole modding deal, and I thought this one was a good place to start
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#4 |
Engineer
![]() Join Date: Mar 2005
Location: Pennsylvania, USA
Posts: 208
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If you don't have any other mods, and you have harbour traffic, then I'd say it's working. Also, if you are in January 1940 ot later, you should be able to see milk cow/supply ships on the map. Check out the readme for the milk cow mod and look at the appropriate location based on the date. That is another clue you are OK.
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#5 |
Watch
![]() Join Date: Dec 2005
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Okay, well I guess it isn't working then. I don't have any friendly subs or what not. I must have installed it incorrectly. I simply download it, place a folder named Harbor Traffic into the mods folder and then place the mod into that folder and activate it using the installation tool right?
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#6 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
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If you don't see various ships docked in the harbour and some others cruising around... its a sure fire way of telling that it doesn't work.
With your mod folder, make sure the HT folder is in the folder called Mods, and has a data directory diectly within it: ie. silenthunter3/mods/HT 1.47/data all mods need this structure or they won't work with the enabler |
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#7 |
Chief
![]() Join Date: Feb 2001
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Roll back SH3 Commander before installing any mods. Did you unzip the HT stand alone file too.
zz |
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#8 |
Stowaway
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oh that's cruel Boris - give the Allies a hard on before you torpedo them.....
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#9 |
Watch
![]() Join Date: Dec 2005
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The HT mod is a .7z file, I have to unzip that? yeah my file goes SH3/mods/Harbor Traffic/then the .7z file
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#10 | |
Chief
![]() Join Date: Feb 2001
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![]() zz |
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#11 |
Watch
![]() Join Date: Dec 2005
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Alright, thanks that worked
![]() But I have another question, haha Without unzipping the Air Power mod that comes with it, does the Harbor Traffic mod increase the allied air strikes? I was playing with the harbor traffic installed and there seemed to be a lot more airplanes bombing me than before. |
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#12 |
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anyone know at all?
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#13 | |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
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#14 |
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Yeah I know that, but I was wondering if the Harbor Traffic mod increased the number of airplanes.
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#15 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
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by the simple virtue that it adds planes patrolling over harbours, yes!
Though it is a campaign mod, and it has many more features than just a bit of harbour traffic, so it probably does add a few extra planes/higher chances of spawning. |
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