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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Mar 2006
Location: Ireland
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Ok, I have very little experience in programming but one thing none of us like is the death screen right?
We would like to watch our boat sink into the depths for as long as we want? So somewhere in the games code is (please dont laugh,i really havent done much programming) if uboatstatus = dead; then end game; Wouldnt it be possible to just take this out? or nullify it so when we died, it would be up to us to quit? if uboatstatus = dead; then do nothing; or wait; or whatever commands computers recognise. Maybe this is one of the "hardcoded" things i keep hearing so much about and cant be changed.
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#2 |
Sonar Guy
![]() Join Date: Jan 2005
Location: United States
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From what all the modders say, its hard coded and there is no way to "watch" your sub sink after destruction.
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#3 |
Lieutenant
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Location: Ireland
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Thats a real shame. Even if it just didnt quit and you had to quit yourself.
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#4 |
Helmsman
![]() Join Date: Mar 2006
Location: Calgary, Canada
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It would be somewhat that easy if we had full access to the source code.
We could do an automatic external camera of your sub going down and then the death screen. Last time I check though major publishers didn't give away their source code unless the projects were way beyond commercially viable. So we're out of luck. |
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#5 |
Stowaway
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Umm, actualy, a sorta death cam is built into SH3, but its is ONLY active in Multiplayer. When your sunk you get a choice, "Leave game now or stay as an Observer". If you stay as an observer it enabes the free cam. Ahh but heres the rub, its HARDCODED to multiplayer only, just like the unlimited torps you can have in multiplayer as well. Now if we err hacked the exe yes we maybe able to access this lil feature, but thats a big NO NO.
So as the saying goes, your §hÍt outa luck, sorry. ![]() |
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#6 |
Lieutenant
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Location: Ireland
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WE commodore, WE.
Thanks for the answers guys.
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#7 |
Mate
![]() Join Date: Mar 2005
Location: Hollandia
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Ok it's hardcoded. But hackers can do anything right?
![]() So can't someone hack into the hardcoded part of the game? Nothing is so encrypted it can't be broken in too (look at the German enigma machine) , so if someone was a really good hacker/programmer wouldn't there be a way to break the encryption of the hardcoded stuff? |
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