SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-04-06, 04:02 PM   #1
Polak2
Weps
 
Join Date: May 2005
Posts: 371
Downloads: 60
Uploads: 0


Default Shade and reflection models.

I am very much noob here so forgive me perhaps this rather basic question. I notice that each SH3 model has shade and reflection representative of the main model. Moreover the main model is much more detailed and of course has higher polygon count than that of shade and reflection counterpart. Is there any particual procedure those two need to be made according to? Or they just lower textured LODs of the main model? Thank you for help.
Polak2 is offline   Reply With Quote
Old 04-05-06, 06:54 AM   #2
Polak2
Weps
 
Join Date: May 2005
Posts: 371
Downloads: 60
Uploads: 0


Default

Anyone kindly try to reply to my question please. Are the shade and reflection models any special than just lower LODs of the main model?
Polak2 is offline   Reply With Quote
Old 04-05-06, 07:03 AM   #3
JCWolf
Admiral
 
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
Default

Quote:
Originally Posted by Polak2
Anyone kindly try to reply to my question please. Are the shade and reflection models any special than just lower LODs of the main model?

Maybe there is nobody now with enought knowlidge to reply to your topic question...

You've got to wait untill someone that really knows about the subject comes around and reply to you mate!!!
__________________


JCWolf Mediafire SHIII Page

User name : JCWolf
Password : stefre@jcm
JCWolf is offline   Reply With Quote
Old 04-05-06, 08:04 AM   #4
sergbuto
Pacific Aces Dev Team
 
Join Date: Sep 2002
Location: Sweden
Posts: 1,331
Downloads: 15
Uploads: 0


Default

Quote:
Originally Posted by Polak2
Are the shade and reflection models any special than just lower LODs of the main model?
The reflection model is used for water reflections of the vessel in question and the SHD part may not be even in a proper use in SH3. They are not anything special and can be low LOD or can be omitted altogether. The 3D model can work without them.
__________________
Serg's SH4 and SH3 pages
sergbuto is offline   Reply With Quote
Old 04-05-06, 08:46 AM   #5
Polak2
Weps
 
Join Date: May 2005
Posts: 371
Downloads: 60
Uploads: 0


Default

Thank you for this confirmation. I have met similar situation in other game where models were only for shade (if envoked) or reflection ( again if that option was on).

I wanted to confirm that and also make sure that the game will function if those lower models are not present .I guess the answer is YES but you wont see the shadow or reflection.

But this bring me to other issue which is LOD (level of detail). Does this mean that the game uses just 1, in most cases, very high polycount model? Does this mean that even at the distance the game diplays the model at full detail and what about mip maps ? Are there any here?
Polak2 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:39 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.