SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-26-06, 12:56 PM   #1
JayW.
Gunner
 
Join Date: Nov 2004
Posts: 96
Downloads: 52
Uploads: 0
Default New towns on the Kiel Canal

Somebody made a mod that put three towns - fully working towns- along the Kiel Canal and he posted it on the offical SH3 website forums. My question is does the mod work with GW?

I have to report that there is a slowdown in the control room. The crew started to move jerky. I guess that removing the GW sea floor was temporary fix. UUUUUUUGGGGGGGGGGGGHHHHHHHHHH!!!!!!!!!!!!!!!!
JayW. is offline   Reply With Quote
Old 03-26-06, 01:04 PM   #2
JayW.
Gunner
 
Join Date: Nov 2004
Posts: 96
Downloads: 52
Uploads: 0
Default

I meant after 15 minutes of sailing.

JayW.
JayW. is offline   Reply With Quote
Old 03-26-06, 01:41 PM   #3
TigerKatziTatzi
Mate
 
Join Date: Feb 2006
Posts: 57
Downloads: 0
Uploads: 0
Default

check here to gain more info about this modification.

http://www.subsim.com/phpBB/viewtopi...=473956#473956

or start reading the whole thread from beginning on, to see how this had been developed


greetz TKT
TigerKatziTatzi is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:44 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.