![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Mate
![]() Join Date: Mar 2005
Location: Sweden
Posts: 51
Downloads: 0
Uploads: 0
|
![]()
Searching the forum for snorkel visibility, I've found some threads about a mod that decreases it. There are also later threads about using periscope depth or a deeper snorkel depth when snorkling.
Is the visibility still an issue when the snorkel is just above the waves, or was it only so if you used SH3's original snorkel depths? |
![]() |
![]() |
![]() |
#2 |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
Downloads: 0
Uploads: 0
|
![]()
It is definitly still an issue, esp. in 1944 and 1945. The snorkel still attrracts planes like flies. When you have a 3 cm and a 3 mm radar against you, there is little room in getting away.
|
![]() |
![]() |
![]() |
#3 |
XO
![]() Join Date: Jan 2006
Location: Vancouver
Posts: 411
Downloads: 5
Uploads: 0
|
![]()
I forget whose mod I used but it fixed this issue immensely. They figured that it wasn't the radar which was detecting your snorkel but their vision. I was able to snorkel in a XXI at 16m with no problems, except when an airplane just happened to be right on top of you, which was very realistic.
I'd be very interested to find out if GW has this mod implemented... |
![]() |
![]() |
![]() |
#4 |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
Downloads: 0
Uploads: 0
|
![]()
I think it was called Jungmann's Snorkel Fix. In my post I was referring to what happens after the application of the fix...
|
![]() |
![]() |
![]() |
#5 |
Watch
![]() Join Date: Jan 2005
Location: Ireland
Posts: 20
Downloads: 0
Uploads: 0
|
![]()
I have installed NYGM 1.03 and the snorkell problem went away.
I'm currently heading up the English Channel in late 1944 snorkelling all the way and it's as quiet as a graveyard. I'm heading towards Bergen but will pop into Dover to see what's happening... So for me snorkelling at the proper depth and using NYGM it seems to be fairly accurate |
![]() |
![]() |
![]() |
#6 | |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
Downloads: 0
Uploads: 0
|
![]() Quote:
The default snorkeldepth was known as problematic and was assessed either by manual methods in every mission or by individual mods. This holds true especially for IXD/2. Check this: http://www.subsim.com/phpBB/viewtopic.php?t=48560 and for the XXI: http://www.subsim.com/phpBB/viewtopic.php?t=47637 |
|
![]() |
![]() |
![]() |
#7 |
GWX Project Director
|
![]()
GW does include the snorkel fix relative to being too easily detected by enemy radar.
![]() |
![]() |
![]() |
![]() |
#8 |
Navy Seal
![]() |
![]()
For those that want it, Jungman's SensorPak mod is now available at Terrapin's site.
__________________
"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
![]() |
![]() |
![]() |
#9 | ||
Mate
![]() Join Date: Mar 2005
Location: Sweden
Posts: 51
Downloads: 0
Uploads: 0
|
![]() Quote:
![]() Quote:
|
||
![]() |
![]() |
![]() |
#10 |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
Downloads: 0
Uploads: 0
|
![]()
Just be careful with the zip_within_the_zip. You can get easily confused. Read the two readmes carefully. The one is just the snorkel, and the other includes a sonar DC fix. What mods do you have installed? The .zon file is also used by Advanced Holywood Damage.
I cannot say that I'm happy with that fix, BTW. I have the gut feeling that there is room for improvement... I don't know wht has been done with the latest big modpacks, though (IuB, GW, NYGM). |
![]() |
![]() |
![]() |
#11 | |
Rear Admiral
![]() |
![]() Quote:
This isn't addressed either by oversight or by design in jungmans snorkel fix mod. Needless to say, the day i didnt have that snorke up so much as 0.05 meters (sputtering under the surface betweeen waves) and a sunderland dropped me out of TC with an ashcan on my wintergarden after only 2 hours snorkeling , i prompty modded that radar. ![]() |
|
![]() |
![]() |
![]() |
#12 |
Rear Admiral
![]() |
![]()
Hell, i even have my game set to where it will automatically pause when an aircraft is detected. Nice mechanic when im in High TC enroute to patrol area, ill go do somethign else. If a its a plane, the game pauses and ill deal with it then. Encoutnering a warship randomly is highly unlikely so i normally dont worry about it.
But even with this type of setup, if the plane isnt detected, my TC wont drop either. So,.... KABOOM, boat is a big mess and i start saying alot of four letter explanitives. |
![]() |
![]() |
![]() |
#13 | |
GWX Project Director
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#14 |
Rear Admiral
![]() |
![]()
The published snorkel fix, i beleive only makes the AI's vision have a minimum height of 1 meter. Its default is 0. The game makes no differentioin between a fully surfaced sub and only 1 meter of snorkel. AI detection is rather boolean in this regard.
I dont think it addressed radar, and for the most part there isnt much of a reason to. Some of the earlier radar models the AI uses has a minsurface heigh of like... 1.5 to nearly 2 meters (i forget the exact number), so for the most part, radar doesnt become too much of an issue....... save one radar model with its min surface height of 0.03. From my experience, late war, with that radar at its default value, your better of recharging your batteries on the surface then snorkeling, simply because you have a better chance to see the bastard coming. Once your submerged your totally blind to him. Even leaving the observation scope up while snorkeling doesnt always give you enough of (if any) warning that your about to get bombed. |
![]() |
![]() |
![]() |
#15 |
Sonar Guy
![]() Join Date: May 2005
Location: Chicago, USA
Posts: 396
Downloads: 12
Uploads: 0
|
![]()
Just finished a home made mission testing the IX boats. After sinking an escort with the G7es acoustic torpedo
![]() ![]() ![]() Anyway, Then went snorkeling using 512x TC, no problems at all, Covered 1000miles...this in the Area just west of Portugal in spring 1944. Only when I surfaced at night did I finally detect aircraft. I did get the snorkel and Btty fix though :hmm: Incidentally, I did not know that you could send and pick up radio signals while at snorkel depth...which for the IXC was 14m. |
![]() |
![]() |
![]() |
|
|