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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Apr 2005
Posts: 641
Downloads: 276
Uploads: 0
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anyone has a hint how to fix this?
i saw them firing the machine guns for one time, so it´s maybe fixable. perhaps its some kind of traverstal/elevation tolerance problem... I´ve had that idea after reading some postings by Cdre Gibs and Der Teddy Bar about the uboats guns. |
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#2 | |
GWX Project Director
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#3 | |
Commodore
![]() Join Date: Apr 2005
Posts: 641
Downloads: 276
Uploads: 0
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Doesn´t the Hurri have a 250kg bomb in stock game? :hmm: But nevermind, i think it´s possible to make them fire their guns, cause i saw them fire them!!! But only for one single time, and i guess i had the unit files from Airpower for HT1.47 installed that time... but even when that files i never saw again use of machineguns by those planes |
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