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#1 |
Bosun
![]() Join Date: Feb 2006
Location: 310 meters above sea level, (Qc)
Posts: 63
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Hi all,
Anyone knows which file must be tweaked, to get the watchers put their raincoats on stormy weather ? Thanks. ![]() |
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#2 | |
Stowaway
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#3 | |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
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Apparently no one will bring their raingear up to them, they have to go below and get it themselves. ![]()
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![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#4 |
Torpedoman
![]() Join Date: Apr 2005
Location: Chicago Expatriate
Posts: 116
Downloads: 6
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Samwolf is correct, and it's pretty silly. It's bad enough having to tell my crew to go to bed - now I have to dress them too!
![]() However, depending on how you have your deck gun modded, your crew might not ever put on raincoats. The file that controls under what weather conditions the deck gun can be used also controls when raincoats go on. In Ubisoft/SilentHunterIII/data/submarine/NSS_UboatXX/NSS_UboatXX.cfg you'll find the line StormConditions=7,0.1max wind speed [m/s], max rain intensity [0,1] The 7 sets max wind speed after which you can't use the deckgun and the raincoats have to go on; the 0.1 does the same for rain intensity. Your values might be different, since a number of mods change this line. If you want the raincoats to go on more easily, you'll want to adjust these downward, but be aware that you will then lose use of the deckgun more easily. I personally don't use the deckgun much, and like the appearance of the raincoats, so I'm okay with leaving this value at stock.
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#5 |
Grey Wolf
![]() Join Date: Mar 2005
Location: United States
Posts: 777
Downloads: 28
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I kinda like the "feature"...its probably the only bug on the dev's part that actually enhanced the immersion of the game.....they should add a feature that the men get sick if you leave them too long on deck or without their rain gear......but, only if the added the feature that the watchman announces its raining....which they don't.....and I doubt any of the bugs in this game would align themselves in such a way to do this....so, for now I don't really care what they wear...
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#6 |
Bosun
![]() Join Date: Feb 2006
Location: 310 meters above sea level, (Qc)
Posts: 63
Downloads: 0
Uploads: 0
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thanks for help, AlanSmithee.
I had the 'Bad weather gun' mod installed, that's why. Like you said, i modified the wind/rain variables in my VIIC .cfg file : I have lowered the wind to:12m/s and the rain factor to : 0,6. This works pretty well for me because i can use the deck gun until high winds, and the guys put their coat not before a fairly descent rain, and can enjoy the added realism of the costumes. The equation is like: Raincoats on = No Deck gun... ![]() ![]() |
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#7 | |
The Old Man
![]() Join Date: Sep 2005
Location: de_dust2
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MEGAATOMICLLLLLLLOOOOOOOLLLLLLLLL!!!!!!!!!!!!!!!! |
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#8 | |
Weps
![]() Join Date: Jan 2006
Location: Buenos Aires, Argentina
Posts: 369
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a mod of the joke about sleeping time:
kaleun: georg, put your raingear on or you will get sick georg: i dont wanna ![]() kaleun: ![]() georg: ok, ok, i'll go but... i'll bring some hot chocolate too. kaleun: ![]() georg ![]()
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