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#1 |
Stowaway
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I would like to know..
How hard it is integrating new ships like Converted Whale in campaign? Can it be done smoothly, or I have to edit several files to make it works? I've read different topics where problems occured like, the new ships are just floating stationnary, or they don't sink, or they just travel alone and not in convoy, etc... Many people suggest me to integrate in IuB more ships but those problems I keep hearing just make me stay away from the matter. A guide would be appreciated. JonZ |
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#2 |
Blade Master
![]() Join Date: Jan 2002
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The process is reasonably easy.
You add the ship under the sea folder with the relevant files included after it has been cloned by Sansal's Pack3D. SilentHunterIII\data\Sea\ShipName The you need to add a ShipName.cfg under the releveant country in the Roster directory. \SilentHunterIII\data\Roster\British\Sea Automatic delection can occure on the UnitType= value. 102 for cargo ships etc Don't forget to add a entry into the LanguageNames.cfg like KSQ=Coastal Merchant. The "problems occured like, the new ships are just floating stationnary, or they don't sink, or they just travel alone and not in convoy, etc..." are as far as I know cloning issues. If you do not clone the ship then it has the same ID an the original, and there can only be one :rotfl: |
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#3 |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Finland
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How many new ships have been released?
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#4 | |
Stowaway
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#5 | |
Machinist's Mate
![]() Join Date: Dec 2005
Location: Canada
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thats why the numbers are used for to 'tag' them so they dont get mixed up like an essex with a coastal merchant
these are the values ![]() Quote:
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#6 | ||
Stowaway
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#7 | ||
Stowaway
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#8 |
Stowaway
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hmm, I see
![]() maybe the Essex is not for me then :/ I don't have historic knowledge about these ships and where they where in 1939 to 1945 ![]() And how about you Gibs? Did you integrate your ship as an historical script or they just randomly pop somewhere in the Atlantics? |
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#9 | |||
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
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method1 tried it and it worked well method 2 tried that and got a CTD when i tried playing the U505 mission in the single missiom I dont know what happend but every time it went CTD the campaign opened up normally but every thing related with a US carrier I changed to the Essex Class. method 3 not tried yet. playing IUB1.3 at the moment will try Uboat ACE WAR net andI know thats got the Essex Class carrier in it thinkin put it in my backup pc. |
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#10 | ||||
Stowaway
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![]() Seriously tho, I redo my SCR an RND layers with all the Ships I make. I'm not a realisim nutter so I tend to make up my own "Missions" using method 3 and just merge em into the Campaign files. The best part about Method 3, is that you can keep the individual "missions" and re-add them back to any Campaign file update/mods that come out an take your fancy. Hence why I send em to Rubini, hes more inclined to place them in their correct time periods and settings. That way more ppl get to use them in any HT mod update. Quote:
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#11 | |
Stowaway
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![]() A bit clearer now, but I think it doesn't answer my questions, sorry if I sound confusing because I am learning things and I have to go back to answered questions that I tought I knew the answer ![]() Like, if I want to insert an Essex (or Whale Factory) into a RANDOM convoy, what I have to do? I just want some low probability that a random convoy (or Task Force) have one of those new vessels in it, without having to script them specific waypoints. Can it be done? Is that what the RND file is for? One of the example are sometimes I get convoys in IuB 1.02 that have random convoys with a Bogue carrier in it. I don't know if you know what I mean? |
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#12 |
Stowaway
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Ok the best way then would be to find this convoy that has the Bogue Carrier in it (search RND for Bogue). Copy all the relivante bits of that group to a NEW mis file. Now in your new MIS file change all the info for the Bogue to Essex and rename the Group (convoy). Change the date to a few weeks behind/ahead. Save.
Now use Method 3 and MERGE new mis file with RND mis file (open RND, select merge, browes to new mis file, open. Select save as RND mis) Use the above to do the whale factory ship as well. Select a convoy from RND that has say a Liner in it (or any other ship you care to swap over), make the changes as per above to a whale factory ship. Change the date to a few weeks behind/ahead. Save. Merge. To ADD an Essex Carrier Group to RND, open map editor and create a NEW Essex Group. Add escorts an waypoints an all the usual guff. Save as Essex MIS. The open RND mis and browes to Essex mis, do a merge as above. Save as RND mis. Same deal for a whale ship group or single lone ship. Change dates and waypoints and even location on the map of your Essex Mis and/or your Whaleship mis file, redo a new merge. Now 2 more RND groups (or single ships) added to RND. |
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