![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Sonar Guy
![]() Join Date: Jun 2005
Posts: 382
Downloads: 3
Uploads: 0
|
![]()
My OHP was damaged at some point.
But later on my MK 13, my CAS and STIR were all fix, but I was unable to reload an SM-2 or a Harpoon. The ''hand'' is there when I am on top of the SM-2 or Harpoon selection ,but when I press it, nothing is happening. Anybody else noticed it? |
![]() |
![]() |
![]() |
#2 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
|
![]()
It could be the launcher was fine but the magazine was damaged... or the ammo got cooked in the impact and aftermath.
I'm not sure, but there could be a number of reasons why you couldn't load the mk13 after taking damage. Did you specifically check the ammo count?
__________________
LW ![]() ![]() |
![]() |
![]() |
![]() |
#3 |
Sub Test Pilot
|
![]()
Have this all the time even before 1.03 you must have lock on both radars before you can fire any missile, once hit it does disable the MK13 launcher.
__________________
DONT FORGET if you like a post to nominate it by using the blue diamond ![]() ![]() ![]() Find out about Museum Ships here: https://www.museumships.us/ Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/ Navy general board articles: https://www.navygeneralboard.com/author/aegis/ |
![]() |
![]() |
![]() |
#4 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
|
![]()
I remember there was a rare bug reported awhile back that prevented reloads. I think it had something to do with leaving the station during loading or perhaps unloading. Sounds like all the needed systems were up and running, especially since your pointer was a hand and not a wrench.
__________________
![]() |
![]() |
![]() |
![]() |
#5 |
Sonar Guy
![]() Join Date: Jun 2005
Posts: 382
Downloads: 3
Uploads: 0
|
![]()
Yes the ammo count was fine.
Checked it out as well wothout any damage prior by jettissoning an Harpoon and then reloading with SM-2 and it was fine. It was only after receiving and fixed damage. May be it is like Molon said, but don't remember if left the station when reloading. But yes the hand was there. I have it saved |
![]() |
![]() |
![]() |
|
|