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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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just got this baby mapped. Now needing a paintjob.
Now opening doors on it yet. I ned to get the doors names from the SCS model first. Also Sail probably isn't in the correct position for the game ![]() the prop I know is accurate. ![]() ![]() |
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#2 |
Chief
![]() Join Date: Apr 2004
Location: Western NC
Posts: 325
Downloads: 0
Uploads: 0
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Looks Great!
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Retired US Army Paratrooper Virtual Sub Skipper |
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#3 |
Navy Seal
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Damnit I still can't upload anything. If I could I would so paint that.
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#4 |
Bosun
![]() Join Date: Feb 2005
Location: Sydney, Australia
Posts: 67
Downloads: 8
Uploads: 0
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You're such teases....
Nice!
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My TMA is like a drunk game of \"Pin the Tail on the Donkey\" Be kind. |
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#5 |
Navy Seal
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Update,
Here it is with a very slapdash paint job. ![]() ![]() and underwater ![]() |
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#6 |
Sub Test Pilot
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just missing the little fin aft and the windows but its there nice job xabba
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#7 | |
Navy Seal
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#8 |
Sub Test Pilot
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I have a model of type 636 it has the fin at the rear, those pictures of alrosea i think had the fin also that too is type 636
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#9 |
Navy Seal
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What fin aft?
dorsal, ventral? Just had a look at some various Kilo pictures and no aft fin. |
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#10 |
Sub Test Pilot
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![]() ![]() Its on the top of the submarine its very very small but its not far from the stern in this picture look closely and you'll see it.
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#11 |
Engineer
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/\
You mean this fin, Kaptain? ![]()
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IMPERIAL U-FLOTILLA 1914-1918 ![]() http://www.dreadnoughtproject.org/heinrich/main.htm Current stage: 2 - Pre Alpha Status: 27% |
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#12 |
Sub Test Pilot
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Yes that is the fin i am talking about.
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DONT FORGET if you like a post to nominate it by using the blue diamond ![]() ![]() ![]() Find out about Museum Ships here: https://www.museumships.us/ Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/ Navy general board articles: https://www.navygeneralboard.com/author/aegis/ |
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#13 |
Navy Seal
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They both have it but on the 877 type it is so small as to be hardly visible, also 636 has a more pointy turtle deck.
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#14 |
Commander
![]() Join Date: Jan 2002
Location: Solar system, mainly on earth
Posts: 476
Downloads: 62
Uploads: 0
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superb pics .... really
great job Xab. I can't wait you make the "dirty" textures on this jewel ! I hope you will find an agreement with Luftwolf & Amizaur, the way to release maybe a combined pack with new models + LWAMI. A big and nice package, increasing realism and 3D models with only one install. I'm sure this could be a MOD with great success, a real must have for all. |
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#15 |
Navy Seal
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Thing is new models of the playables don't come without problems.
The first is sail placement. This will affect the sail view. Even if I havea 100% accurate sail size and placement on my Kilo I don't know where SCS have programmed the coordinates for the sail view and it is in a dll where I can't get at it. So it could be out of place. Then there are the opening torpedo doors. Not a problem in itself as I can make them no problem, just a matter of getting the names of the doors and the pivot correct. I just want to see what it looks like in game first and then I'll see about further modding the model. |
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