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#1 |
Sonar Guy
![]() Join Date: May 2005
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I play at 100% realism. I noticed that sometimes ships appear on the Navigation map.
I chased down an enemy for four hours only to come up empty ![]() Are these "real" contacts? I play at 100% and I know my weapons officer did not see them.... :hmm: |
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#2 |
Sonar Guy
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Why is this such a hard question to answer:
Just can someone tell me if the contacts that "appear" on the Nav map are actual contacts or not...... ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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#3 |
Chief
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They are 100% bonfide real contacts.
zz |
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#4 |
Bosun
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They are real contacts - think of them as ships that have revealed their position by broadcasting "in the clear" (which happened much more frequently then you would think).
One mod coming up aims to increase the number of single ship contacts to reflect reality better (most sinkings were ships travelling alone rather than in convoy) - although I think this will mean an increased chance of blundering into one rather than map contacts popping up all over. Malcolm |
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#5 |
Sonar Guy
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Thanks for the reply
![]() It seems I never catch an enemy contact like that.... |
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#6 |
Eternal Patrol
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Try to (accurately) use SH3 tool 'ruler' and draw a line, to project the path of the contact. After making a decent/long line, note the distance of the line (in KM).
Notice if the contact is moving 'slow/medium/fast'. Then plot your own patch, far ahead of your ruler line. FWIW, I've found any ship moving at 'medium/fast' are harder to catch-up to. Also with convoys too, they really seem to be traveling faster than reported. It sure seems they're traveling faster than reported. If chasing a contact go full-flank and get ahead of that (projected path) ruler-line, then submerge and head back down the line, looking for the contact. I find it hard catching most anything beyond 200KM(?), and more so if I'm not in front of the contact (i.e., lagging far behind, then usually it's not worth the chase). Just hit that throttle hard, to catch up; most times it works.
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Avg. Joe |
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#7 |
Sonar Guy
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How fast is "slow", "medium" and "fast"??
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#8 |
Ocean Warrior
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See the WIKI.
If you play at 100%, it's complicated espicially if you use the NYGM mods. irish 1958 |
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#9 | |
Stowaway
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![]() Quote:
It took several modders several tries to give us what we have now: very few single-ship contacts. yes, it's true there were a whole lot of single-ship sinkings. It's also true that most U-boats spent entire patrols without ever encountering a target at all. Adding more single-ship contacts will not be more realistic. Fun, maybe, but not realistic. |
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#10 | |
Sonar Guy
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#11 |
Ace of the Deep
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Try this thread, Mike,
Dantenoc, is a Math Teacher by trade this is how he does it: http://www.subsim.com/phpBB/viewtopi...026&highlight=
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[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
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#12 | |
Weps
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![]() Quote:
1. Slow: 1-6 kts 2. Medium: 7-14 kts 3. Fast: 15-24 kts 4. Very Fast: 25+ kts
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"My, God! Those bulkheads! Did you hear them burst!" System: 40gb 5400rpm HD | Generic MB from around '02 | P4 2.6 400GHz | 1 GB PC2100 DDR (2 mismatched 512's) 16x CD-ROM | GeForce 7800 AGP | broken Radio Shack case fan | Ergonomic keyboard (missing a shift key) PS2 ball mouse | surge protector | USB 1.1 expansion card | Really cool surround-sound headphones |
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#13 |
Sonar Guy
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thanks don. Believe it or not, I am a math teacher also...
![]() Just needed to know the speeds....thnks jason.... ![]() |
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#14 |
Weps
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I don't believe it!
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"My, God! Those bulkheads! Did you hear them burst!" System: 40gb 5400rpm HD | Generic MB from around '02 | P4 2.6 400GHz | 1 GB PC2100 DDR (2 mismatched 512's) 16x CD-ROM | GeForce 7800 AGP | broken Radio Shack case fan | Ergonomic keyboard (missing a shift key) PS2 ball mouse | surge protector | USB 1.1 expansion card | Really cool surround-sound headphones |
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#15 |
Ace of the Deep
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this place is replete with teachers!!!
now, if only the sudents knew about this.... :rotfl:
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[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
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