![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Sailor man
![]() Join Date: May 2005
Posts: 43
Downloads: 0
Uploads: 0
|
![]()
K&K CREW_TEXTURES;
Well something you will miss ever and with this think we change the Feeling on the Sub to a litle „Perfekt“ finish. DNA-Knox and Konrad Krumm have finish there work on the Crew Clothes (K&K). Parts details like; Steelhelmet, Boots, Belt, Hands, (Some) Faces, Pans, Sweater, Decoration, Rain Clothes, Ligh Effekts on Clothes and both Capies have been made complete new. ![]() ![]() ![]() ![]() ![]() To the Download; K&K CREW_TEXTURES Please take a look at the Readme! *edit* For the look of Jürgen Prochnow you have to edit some in the last safe game cfg. crew_config_[YOURE SAFE GAME NAME].cfg Watch in the Game wich one (Name] you have on the Bridge Now open the last Safegame crew_config_[YOURE SAFE GAME NAME].cfg and search for the Name you note. You have to edit the follow lines. HeadIdx=1 HeadTgaIdx=0 BodyIdx=0 BodyTgaIdx=0 HasHelmet=Yes HelmetIdx=0 HelmetTgaIdx=0 Most Posible you have to change is HeadIdx=1 <-- Changes the 3d head model HeadTgaIdx=0 <-- Changes the 3d Head Icon The Skin i change is based on that Model! For enable Caps in game you have to change; HasHelmet=No to HasHelmet=Yes This give you a nice look at the Bridge (also called Wintergarten".
__________________
![]() |
![]() |
![]() |
|
|