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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Mar 2004
Location: England
Posts: 57
Downloads: 10
Uploads: 0
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This is most annoying having found a CV,and sneaked by the destroyer screen and launch homing torpedos only to watch them hit and rebound without exploding.Yes they were fired at the correct range to..they are the second model homing torpedo..
Has anyone got a fix for this problem.... ![]() |
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#2 |
Samurai Navy
![]() Join Date: Feb 2006
Location: New Jersey
Posts: 565
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Are they hitting on or close to a 90 degree angle? And are you trying to fire within 300km's?
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#3 |
Mate
![]() Join Date: Mar 2004
Location: England
Posts: 57
Downloads: 10
Uploads: 0
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yes they either hit rear of ship or underneath middle..
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#4 |
Navy Dude
![]() Join Date: Aug 2005
Posts: 177
Downloads: 23
Uploads: 0
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Maybe it's the wrong forum
![]() You don't need a mod ![]() I've found this good tactic with the homing torpedo:you have to set their depth 1-1,5 metre under the keel of the intended target for a magnetic detonation. For example:an Illustrious has a draft of 8,3,set your fish to 9,3-9,5 and go... |
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#5 |
Navy Dude
![]() Join Date: Aug 2005
Posts: 177
Downloads: 23
Uploads: 0
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Naah,they are almost right
![]() Trust me,i've tryed everything,at 1 metre the torpedo could still manage to hit the screw ![]() |
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#6 |
Navy Dude
![]() Join Date: Aug 2005
Posts: 177
Downloads: 23
Uploads: 0
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Oh...sorry then...
My bad if i tryed to talk ![]() |
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#7 |
Navy Dude
![]() Join Date: Aug 2005
Posts: 177
Downloads: 23
Uploads: 0
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I overreacted a bit,my bad
![]() Everyone has it's modus operandi...and i have to admit that i lose some fish,because they pass too deep under the target ![]() |
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