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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
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hi folks!
i´ve got some problems referring german task groups. escort destroyers often won´t spawn correct. here two examples: ![]() ![]() does anybody have some hints? |
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#2 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
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Maybe there a new version of low profile escorts that can dive during an airattack????
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#3 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
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He's running decks awash.
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It takes two to tango ![]() |
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#4 | |
Helmsman
![]() Join Date: Dec 2005
Location: NSW, Australia
Posts: 101
Downloads: 5
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#5 |
Loader
![]() Join Date: Oct 2005
Location: Kirkland, WA.
Posts: 81
Downloads: 0
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I've got a problem with spawning ships too, although mine takes the form of ships that are stationary (or only moving at 1 knot).
I keep coming across these "ghost ships" and it's not nearly as fun as finding one that's under way... S
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\"Never interrupt an enemy while he is making a mistake...\" ~N. Bonaparte |
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#6 |
Watch
![]() Join Date: Jan 2006
Posts: 27
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Once I came across 2 stationary destroyers, side by side, at the same heading,
no more than 3 meters apart, with no crewmen on deck Easy kill, but no real fun, though.
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And the skipper always knows what to do whether he does or not. ![]() |
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