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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Soundman
![]() Join Date: Jun 2005
Location: Forsan, Tx.
Posts: 143
Downloads: 9
Uploads: 0
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#2 | |
Weps
![]() Join Date: Apr 2005
Location: Australia
Posts: 366
Downloads: 17
Uploads: 0
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![]() Quote:
![]() My best guess is to raise your engine upgrade multiplier to some ridiculous number. I think the first upgrade multiplies your max speed by 1.2, so changing that to 50 or so might make your boat take flight :hmm: |
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#3 |
The Old Man
![]() Join Date: Nov 2005
Posts: 1,376
Downloads: 6
Uploads: 0
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yea i tried looking for that engine upgrade multiplier but i cant find it itried changing the ahead slow, flank etc... value like ahead flank = 1. then i tried changing that to like 40 or 100 and it didnt work ifyou know can you please be more specific asin while file or while line of code it is thanks alot
i am also trying to get it to fly |
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#4 |
Sailor man
![]() Join Date: Oct 2005
Posts: 46
Downloads: 0
Uploads: 0
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Take a boat that can go fast underwater,like the type XXI. Dive deep,then go ahead flank and wait till you reach max speed. When you hit max speed,blow ballast as many times as your compressed air reserve permits.
I don't know if it works that way,but seeing a type VII jump a few meters when blowing ballast,i guess a faster boat like the XXI will do it better. |
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